- Mesh upload support
- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
This commit is contained in:
10
lib/classes/public/interfaces/LLSkin.ts
Normal file
10
lib/classes/public/interfaces/LLSkin.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import {mat4} from '../../../tsm/mat4';
|
||||
|
||||
export interface LLSkin
|
||||
{
|
||||
jointNames: string[];
|
||||
bindShapeMatrix: mat4;
|
||||
inverseBindMatrix: mat4[];
|
||||
altInverseBindMatrix?: mat4[];
|
||||
pelvisOffset?: mat4;
|
||||
}
|
||||
Reference in New Issue
Block a user