Inventory skeleton refactor
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@@ -194,7 +194,7 @@ function connect()
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// Retrieve group roles
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const userToInvite = new nmv.UUID("d1cd5b71-6209-4595-9bf0-771bf689ce00");
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const groupID = new nmv.UUID("c6424e05-6e2c-fb03-220b-ca7904d11e04");
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const groupID = new nmv.UUID("c6424e05-6e2c-fb03-220b-ca7904d11e04");
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bot.clientCommands.group.getGroupRoles(groupID).then((roles) =>
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{
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@@ -220,7 +220,7 @@ function connect()
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}
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else
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{
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bot.clientCommands.group.sendGroupInvite(groupID, userToInvite , role.RoleID);
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bot.clientCommands.group.sendGroupInvite(groupID, userToInvite, role.RoleID);
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}
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});
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}
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@@ -229,16 +229,25 @@ function connect()
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setTimeout(() => // TODO: This 5 second delay is a fudge. We need to wait for the eventqueue to start properly
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{
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bot.clientCommands.teleport.teleportTo('Izanagi', new nmv.Vector3([128, 128, 20]), new nmv.Vector3([0, 1.0, 0])).then(() =>
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bot.clientCommands.teleport.teleportTo('Izanagi', new nmv.Vector3([128, 128, 20]), new nmv.Vector3([0,
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1.0,
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0])).then(() =>
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{
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console.log("Teleport completed");
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}).catch((err) => {
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}).catch((err) =>
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{
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console.error(err);
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});
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}, 5000);
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bot.clientCommands.comms.sendFriendRequest(master, 'Be friends with me?');
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const folders = bot.clientCommands.inventory.getInventoryRoot().getChildFolders();
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folders.forEach((folder) =>
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{
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console.log('Top level folder: ' + folder.name);
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});
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// When it's time to go home, call bot.close();
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}).catch((error) =>
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{
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