UDP Circuit basics, message changes
This commit is contained in:
@@ -1,5 +1,18 @@
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import {UUID} from './UUID';
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import {MessageDecoder} from './MessageDecoder';
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import {AddressInfo, Socket} from 'dgram';
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import * as dgram from 'dgram';
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import {PacketFlags} from '../enums/PacketFlags';
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import {Packet} from './Packet';
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import {UseCircuitCodeMessage} from './messages/UseCircuitCode';
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import {MessageBase} from './MessageBase';
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import {PacketAckMessage} from './messages/PacketAck';
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import {Message} from '../enums/Message';
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import {StartPingCheckMessage} from './messages/StartPingCheck';
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import {CompletePingCheckMessage} from './messages/CompletePingCheck';
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import {CompleteAgentMovementMessage} from './messages/CompleteAgentMovement';
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import {Subscription} from 'rxjs/Subscription';
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import {Subject} from 'rxjs/Subject';
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import Timer = NodeJS.Timer;
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export class Circuit
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{
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@@ -9,10 +22,213 @@ export class Circuit
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udpBlacklist: string[];
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timestamp: number;
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seedCapability: string;
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decoder: MessageDecoder;
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client: Socket | null = null;
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port: number;
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ipAddress: string;
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sequenceNumber = 0;
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awaitingAck: {
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[key: number]: {
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packet: Packet,
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timeout: number
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}
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} = {};
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onPacketReceived: Subject<Packet>;
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constructor()
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{
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this.decoder = new MessageDecoder();
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this.onPacketReceived = new Subject<Packet>();
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}
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sendMessage(message: MessageBase, flags: PacketFlags)
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{
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const packet: Packet = new Packet();
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packet.message = message;
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packet.sequenceNumber = this.sequenceNumber++;
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packet.packetFlags = flags;
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this.sendPacket(packet);
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}
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resend(sequenceNumber: number)
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{
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if (this.awaitingAck[sequenceNumber])
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{
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const toResend: Packet = this.awaitingAck[sequenceNumber].packet;
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toResend.packetFlags = toResend.packetFlags | PacketFlags.Resent;
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this.sendPacket(toResend);
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}
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}
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waitForMessage(id: Message, timeout: number)
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{
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return new Promise<Packet>((resolve, reject) =>
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{
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const handleObj: {
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timeout: Timer | null,
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subscription: Subscription | null
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} = {
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timeout: null,
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subscription: null
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};
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handleObj.timeout = setTimeout(() =>
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{
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if (handleObj.subscription !== null)
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{
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handleObj.subscription.unsubscribe();
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reject(new Error('Timeout'));
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}
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}, timeout);
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handleObj.subscription = this.onPacketReceived.subscribe((packet: Packet) =>
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{
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if (packet.message.id === id)
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{
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if (handleObj.timeout !== null)
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{
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clearTimeout(handleObj.timeout);
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handleObj.timeout = null;
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}
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if (handleObj.subscription !== null)
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{
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handleObj.subscription.unsubscribe();
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handleObj.subscription = null;
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}
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resolve(packet);
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}
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},
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(err) =>
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{
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console.error(err);
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}, () =>
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{
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console.log('Subscription complete');
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});
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});
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}
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sendPacket(packet: Packet)
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{
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if (packet.packetFlags & PacketFlags.Reliable)
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{
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this.awaitingAck[packet.sequenceNumber] =
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{
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packet: packet,
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timeout: setTimeout(this.resend.bind(this, packet.sequenceNumber), 1000)
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};
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}
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let size = packet.getSize();
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const dataToSend: Buffer = Buffer.allocUnsafe(size);
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packet.writeToBuffer(dataToSend, 0);
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if (this.client !== null)
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{
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this.client.send(dataToSend, 0, dataToSend.length, this.port, this.ipAddress, (err, bytes) =>
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{
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let resend = '';
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if (packet.packetFlags & PacketFlags.Resent)
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{
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resend = ' (resent)';
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}
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console.log('--> ' + packet.message.name + resend);
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})
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}
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else
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{
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console.error('Attempted to send packet but UDP client is null');
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}
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}
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ackReceived(sequenceID: number)
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{
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if (this.awaitingAck[sequenceID])
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{
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clearTimeout(this.awaitingAck[sequenceID].timeout);
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delete this.awaitingAck[sequenceID];
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}
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}
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sendAck(sequenceID: number)
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{
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const msg: PacketAckMessage = new PacketAckMessage();
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msg.Packets = [
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{
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ID: sequenceID
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}
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];
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this.sendMessage(msg, 0);
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}
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receivedPacket(bytes: Buffer)
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{
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const packet = new Packet();
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packet.readFromBuffer(bytes, 0, this.ackReceived.bind(this), this.sendAck.bind(this));
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console.log('<--- ' + packet.message.name);
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if (packet.message.id === Message.PacketAck)
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{
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const msg = packet.message as PacketAckMessage;
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msg.Packets.forEach((obj) =>
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{
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this.ackReceived(obj.ID);
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});
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}
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else if (packet.message.id === Message.StartPingCheck)
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{
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const msg = packet.message as StartPingCheckMessage;
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const reply: CompletePingCheckMessage = new CompletePingCheckMessage();
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reply.PingID = {
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PingID: msg.PingID.PingID
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};
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this.sendMessage(reply, 0);
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}
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this.onPacketReceived.next(packet);
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}
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establish(agentID: UUID)
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{
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return new Promise((resolve, reject) =>
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{
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if (this.client !== null)
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{
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this.client.close();
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}
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this.client = dgram.createSocket('udp4');
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this.client.on('listening', () =>
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{
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});
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this.client.on('message', (message, remote) =>
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{
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if (remote.address === this.ipAddress)
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{
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this.receivedPacket(message);
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}
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});
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const msg: UseCircuitCodeMessage = new UseCircuitCodeMessage();
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msg.CircuitCode = {
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SessionID: this.sessionID,
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ID: agentID,
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Code: this.circuitCode
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};
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this.sendMessage(msg, PacketFlags.Reliable);
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const agentMovement: CompleteAgentMovementMessage = new CompleteAgentMovementMessage();
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agentMovement.AgentData = {
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AgentID: agentID,
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SessionID: this.sessionID,
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CircuitCode: this.circuitCode
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};
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this.sendMessage(agentMovement, PacketFlags.Reliable);
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this.waitForMessage(Message.RegionHandshake, 10000).then((packet: Packet) =>
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{
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resolve();
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}).catch((error) =>
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{
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reject(error);
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});
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});
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}
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}
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