UDP Circuit basics, message changes
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60
lib/classes/messages/AddCircuitCode.ts
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60
lib/classes/messages/AddCircuitCode.ts
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@@ -0,0 +1,60 @@
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// This file has been automatically generated by writeMessageClasses.js
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import {UUID} from '../UUID';
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import {MessageFlags} from '../../enums/MessageFlags';
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import {MessageBase} from '../MessageBase';
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import {Message} from '../../enums/Message';
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export class AddCircuitCodeMessage implements MessageBase
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{
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name = 'AddCircuitCode';
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messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
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id = Message.AddCircuitCode;
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CircuitCode: {
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Code: number;
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SessionID: UUID;
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AgentID: UUID;
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};
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getSize(): number
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{
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return 36;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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buf.writeUInt32LE(this.CircuitCode['Code'], pos);
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pos += 4;
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this.CircuitCode['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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this.CircuitCode['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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let varLength = 0;
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const newObjCircuitCode: {
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Code: number,
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SessionID: UUID,
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AgentID: UUID
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} = {
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Code: 0,
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SessionID: UUID.zero(),
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AgentID: UUID.zero()
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};
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newObjCircuitCode['Code'] = buf.readUInt32LE(pos);
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pos += 4;
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newObjCircuitCode['SessionID'] = new UUID(buf, pos);
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pos += 16;
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newObjCircuitCode['AgentID'] = new UUID(buf, pos);
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pos += 16;
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this.CircuitCode = newObjCircuitCode;
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return pos - startPos;
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}
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}
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