UDP Circuit basics, message changes
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70
lib/classes/messages/EjectGroupMemberReply.ts
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70
lib/classes/messages/EjectGroupMemberReply.ts
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@@ -0,0 +1,70 @@
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// This file has been automatically generated by writeMessageClasses.js
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import {UUID} from '../UUID';
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import {MessageFlags} from '../../enums/MessageFlags';
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import {MessageBase} from '../MessageBase';
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import {Message} from '../../enums/Message';
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export class EjectGroupMemberReplyMessage implements MessageBase
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{
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name = 'EjectGroupMemberReply';
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messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
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id = Message.EjectGroupMemberReply;
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AgentData: {
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AgentID: UUID;
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};
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GroupData: {
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GroupID: UUID;
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};
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EjectData: {
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Success: boolean;
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};
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getSize(): number
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{
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return 33;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.GroupData['GroupID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt8((this.EjectData['Success']) ? 1 : 0, pos++);
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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let varLength = 0;
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const newObjAgentData: {
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AgentID: UUID
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} = {
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AgentID: UUID.zero()
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};
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newObjAgentData['AgentID'] = new UUID(buf, pos);
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pos += 16;
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this.AgentData = newObjAgentData;
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const newObjGroupData: {
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GroupID: UUID
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} = {
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GroupID: UUID.zero()
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};
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newObjGroupData['GroupID'] = new UUID(buf, pos);
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pos += 16;
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this.GroupData = newObjGroupData;
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const newObjEjectData: {
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Success: boolean
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} = {
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Success: false
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};
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newObjEjectData['Success'] = (buf.readUInt8(pos++) === 1);
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this.EjectData = newObjEjectData;
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return pos - startPos;
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}
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}
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