UDP Circuit basics, message changes

This commit is contained in:
Casper Warden
2017-11-26 01:14:02 +00:00
parent 261f28698a
commit 886fced88f
969 changed files with 46221 additions and 43960 deletions

View File

@@ -0,0 +1,48 @@
// This file has been automatically generated by writeMessageClasses.js
import Long = require('long');
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class NearestLandingRegionUpdatedMessage implements MessageBase
{
name = 'NearestLandingRegionUpdated';
messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
id = Message.NearestLandingRegionUpdated;
RegionData: {
RegionHandle: Long;
};
getSize(): number
{
return 8;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
buf.writeInt32LE(this.RegionData['RegionHandle'].low, pos);
pos += 4;
buf.writeInt32LE(this.RegionData['RegionHandle'].high, pos);
pos += 4;
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjRegionData: {
RegionHandle: Long
} = {
RegionHandle: Long.ZERO
};
newObjRegionData['RegionHandle'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos+4));
pos += 8;
this.RegionData = newObjRegionData;
return pos - startPos;
}
}