UDP Circuit basics, message changes

This commit is contained in:
Casper Warden
2017-11-26 01:14:02 +00:00
parent 261f28698a
commit 886fced88f
969 changed files with 46221 additions and 43960 deletions

View File

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// This file has been automatically generated by writeMessageClasses.js
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class SimulatorMapUpdateMessage implements MessageBase
{
name = 'SimulatorMapUpdate';
messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
id = Message.SimulatorMapUpdate;
MapData: {
Flags: number;
};
getSize(): number
{
return 4;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
buf.writeUInt32LE(this.MapData['Flags'], pos);
pos += 4;
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjMapData: {
Flags: number
} = {
Flags: 0
};
newObjMapData['Flags'] = buf.readUInt32LE(pos);
pos += 4;
this.MapData = newObjMapData;
return pos - startPos;
}
}