UDP Circuit basics, message changes
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45
lib/classes/messages/SimulatorMapUpdate.ts
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45
lib/classes/messages/SimulatorMapUpdate.ts
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// This file has been automatically generated by writeMessageClasses.js
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import {MessageFlags} from '../../enums/MessageFlags';
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import {MessageBase} from '../MessageBase';
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import {Message} from '../../enums/Message';
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export class SimulatorMapUpdateMessage implements MessageBase
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{
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name = 'SimulatorMapUpdate';
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messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
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id = Message.SimulatorMapUpdate;
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MapData: {
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Flags: number;
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};
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getSize(): number
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{
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return 4;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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buf.writeUInt32LE(this.MapData['Flags'], pos);
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pos += 4;
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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let varLength = 0;
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const newObjMapData: {
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Flags: number
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} = {
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Flags: 0
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};
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newObjMapData['Flags'] = buf.readUInt32LE(pos);
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pos += 4;
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this.MapData = newObjMapData;
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return pos - startPos;
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}
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}
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