- Implement 3D space rtree-based indexing in the Full ObjectStore
- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
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2
dist/classes/ObjectStoreLite.d.ts
vendored
2
dist/classes/ObjectStoreLite.d.ts
vendored
@@ -6,6 +6,7 @@ import { IObjectStore } from './interfaces/IObjectStore';
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import { GameObjectLite } from './GameObjectLite';
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import { NameValue } from './NameValue';
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import { BotOptionFlags } from '..';
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import { GameObjectFull } from './GameObjectFull';
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export declare class ObjectStoreLite implements IObjectStore {
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private circuit;
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private agent;
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@@ -22,4 +23,5 @@ export declare class ObjectStoreLite implements IObjectStore {
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[key: string]: NameValue;
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};
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shutdown(): void;
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getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): GameObjectFull[];
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}
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