- Implement 3D space rtree-based indexing in the Full ObjectStore
- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
This commit is contained in:
@@ -6,9 +6,11 @@ import {Tree} from '../enums/Tree';
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import {NameValue} from './NameValue';
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import {IGameObject} from './interfaces/IGameObject';
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import {SoundFlags} from '..';
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import {ITreeBoundingBox} from './interfaces/ITreeBoundingBox';
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export class GameObjectFull implements IGameObject
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{
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rtreeEntry?: ITreeBoundingBox;
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ID: number;
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State: number;
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FullID: UUID;
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@@ -71,6 +73,7 @@ export class GameObjectFull implements IGameObject
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this.SoundFlags = 0;
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this.SoundRadius = 1.0;
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this.SoundGain = 1.0;
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this.ParentID = 0;
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}
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hasNameValueEntry(key: string): boolean
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@@ -2,9 +2,11 @@ import {UUID} from './UUID';
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import {IGameObject} from './interfaces/IGameObject';
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import {NameValue} from './NameValue';
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import {PCode} from '../enums/PCode';
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import {ITreeBoundingBox} from './interfaces/ITreeBoundingBox';
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export class GameObjectLite implements IGameObject
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{
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rtreeEntry?: ITreeBoundingBox;
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ID: number;
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FullID: UUID;
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ParentID: number;
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@@ -21,6 +21,9 @@ import {IObjectStore} from './interfaces/IObjectStore';
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import {GameObjectFull} from './GameObjectFull';
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import {IGameObject} from './interfaces/IGameObject';
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import {BotOptionFlags, CompressedFlags} from '..';
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import {BBox, RBush3D} from 'rbush-3d/dist';
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import {ITreeBoundingBox} from './interfaces/ITreeBoundingBox';
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import {GameObjectLite} from './GameObjectLite';
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export class ObjectStoreFull implements IObjectStore
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{
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@@ -31,10 +34,12 @@ export class ObjectStoreFull implements IObjectStore
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private objectsByParent: { [key: number]: number[] } = {};
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private clientEvents: ClientEvents;
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private options: BotOptionFlags;
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rtree: RBush3D;
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constructor(circuit: Circuit, agent: Agent, clientEvents: ClientEvents, options: BotOptionFlags)
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{
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agent.localID = 0;
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this.rtree = new RBush3D();
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this.options = options;
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this.clientEvents = clientEvents;
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this.circuit = circuit;
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@@ -52,7 +57,7 @@ export class ObjectStoreFull implements IObjectStore
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{
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case Message.ObjectUpdate:
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const objectUpdate = packet.message as ObjectUpdateMessage;
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objectUpdate.ObjectData.forEach((objData) =>
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for (const objData of objectUpdate.ObjectData)
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{
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const localID = objData.ID;
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const parentID = objData.ParentID;
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@@ -177,16 +182,16 @@ export class ObjectStoreFull implements IObjectStore
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this.objectsByParent[parentID].push(localID);
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}
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if (objData.PCode !== PCode.Avatar && this.options & BotOptionFlags.StoreMyAttachmentsOnly)
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if (objData.PCode !== PCode.Avatar && this.options & BotOptionFlags.StoreMyAttachmentsOnly && (this.agent.localID !== 0 && obj.ParentID !== this.agent.localID))
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{
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if (this.agent.localID !== 0 && obj.ParentID !== this.agent.localID)
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{
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// Drop object
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this.deleteObject(localID);
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return;
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}
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// Drop object
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this.deleteObject(localID);
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}
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});
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else
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{
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this.insertIntoRtree(obj);
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}
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}
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break;
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case Message.ObjectUpdateCached:
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const objectUpdateCached = packet.message as ObjectUpdateCachedMessage;
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@@ -208,7 +213,7 @@ export class ObjectStoreFull implements IObjectStore
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case Message.ObjectUpdateCompressed:
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{
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const objectUpdateCompressed = packet.message as ObjectUpdateCompressedMessage;
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objectUpdateCompressed.ObjectData.forEach((obj) =>
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for (const obj of objectUpdateCompressed.ObjectData)
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{
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const flags = obj.UpdateFlags;
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const buf = obj.Data;
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@@ -282,115 +287,115 @@ export class ObjectStoreFull implements IObjectStore
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}
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o.ParentID = newParentID;
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}
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if (pcode !== PCode.Avatar && newObj && this.options & BotOptionFlags.StoreMyAttachmentsOnly)
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if (pcode !== PCode.Avatar && newObj && this.options & BotOptionFlags.StoreMyAttachmentsOnly && (this.agent.localID !== 0 && o.ParentID !== this.agent.localID))
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{
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if (this.agent.localID !== 0 && o.ParentID !== this.agent.localID)
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{
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// Drop object
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this.deleteObject(localID);
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return;
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}
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}
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if (compressedflags & CompressedFlags.Tree)
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{
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o.TreeSpecies = buf.readUInt8(pos++);
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}
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else if (compressedflags & CompressedFlags.ScratchPad)
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{
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o.TreeSpecies = 0;
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const scratchPadSize = buf.readUInt8(pos++);
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// Ignore this data
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pos = pos + scratchPadSize;
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}
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if (compressedflags & CompressedFlags.HasText)
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{
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// Read null terminated string
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const result = Utils.BufferToString(buf, pos);
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pos += result.readLength;
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o.Text = result.result;
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o.TextColor = buf.slice(pos, pos + 4);
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pos = pos + 4;
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// Drop object
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this.deleteObject(localID);
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return;
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}
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else
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{
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o.Text = '';
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}
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if (compressedflags & CompressedFlags.MediaURL)
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{
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const result = Utils.BufferToString(buf, pos);
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if (compressedflags & CompressedFlags.Tree)
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{
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o.TreeSpecies = buf.readUInt8(pos++);
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}
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else if (compressedflags & CompressedFlags.ScratchPad)
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{
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o.TreeSpecies = 0;
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const scratchPadSize = buf.readUInt8(pos++);
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// Ignore this data
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pos = pos + scratchPadSize;
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}
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if (compressedflags & CompressedFlags.HasText)
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{
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// Read null terminated string
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const result = Utils.BufferToString(buf, pos);
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pos += result.readLength;
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o.MediaURL = result.result;
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}
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if (compressedflags & CompressedFlags.HasParticles)
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{
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// TODO: Particle system block
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pos += 86;
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}
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pos += result.readLength;
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o.Text = result.result;
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o.TextColor = buf.slice(pos, pos + 4);
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pos = pos + 4;
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}
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else
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{
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o.Text = '';
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}
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if (compressedflags & CompressedFlags.MediaURL)
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{
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const result = Utils.BufferToString(buf, pos);
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// Extra params
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pos = this.readExtraParams(buf, pos, o);
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pos += result.readLength;
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o.MediaURL = result.result;
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}
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if (compressedflags & CompressedFlags.HasParticles)
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{
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// TODO: Particle system block
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pos += 86;
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}
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if (compressedflags & CompressedFlags.HasSound)
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{
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o.Sound = new UUID(buf, pos);
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pos = pos + 16;
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o.SoundGain = buf.readFloatLE(pos);
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pos += 4;
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o.SoundFlags = buf.readUInt8(pos++);
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o.SoundRadius = buf.readFloatLE(pos);
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// Extra params
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pos = this.readExtraParams(buf, pos, o);
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if (compressedflags & CompressedFlags.HasSound)
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{
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o.Sound = new UUID(buf, pos);
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pos = pos + 16;
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o.SoundGain = buf.readFloatLE(pos);
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pos += 4;
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o.SoundFlags = buf.readUInt8(pos++);
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o.SoundRadius = buf.readFloatLE(pos);
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pos = pos + 4;
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}
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if (compressedflags & CompressedFlags.HasNameValues)
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{
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const result = Utils.BufferToString(buf, pos);
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o.NameValue = this.parseNameValues(result.result);
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pos += result.readLength;
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}
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o.PathCurve = buf.readUInt8(pos++);
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o.PathBegin = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.PathEnd = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.PathScaleX = buf.readUInt8(pos++);
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o.PathScaleY = buf.readUInt8(pos++);
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o.PathShearX = buf.readUInt8(pos++);
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o.PathShearY = buf.readUInt8(pos++);
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o.PathTwist = buf.readUInt8(pos++);
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o.PathTwistBegin = buf.readUInt8(pos++);
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o.PathRadiusOffset = buf.readUInt8(pos++);
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o.PathTaperX = buf.readUInt8(pos++);
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o.PathTaperY = buf.readUInt8(pos++);
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o.PathRevolutions = buf.readUInt8(pos++);
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o.PathSkew = buf.readUInt8(pos++);
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o.ProfileCurve = buf.readUInt8(pos++);
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o.ProfileBegin = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.ProfileEnd = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.ProfileHollow = buf.readUInt16LE(pos);
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pos = pos + 2;
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const textureEntryLength = buf.readUInt32LE(pos);
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pos = pos + 4;
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// TODO: Properly parse textureentry;
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pos = pos + textureEntryLength;
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if (compressedflags & CompressedFlags.TextureAnimation)
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{
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// TODO: Properly parse textureAnim
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pos = pos + 4;
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}
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o.IsAttachment = (compressedflags & CompressedFlags.HasNameValues) !== 0 && o.ParentID !== 0;
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this.insertIntoRtree(o);
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}
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if (compressedflags & CompressedFlags.HasNameValues)
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{
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const result = Utils.BufferToString(buf, pos);
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o.NameValue = this.parseNameValues(result.result);
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pos += result.readLength;
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}
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o.PathCurve = buf.readUInt8(pos++);
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o.PathBegin = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.PathEnd = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.PathScaleX = buf.readUInt8(pos++);
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o.PathScaleY = buf.readUInt8(pos++);
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o.PathShearX = buf.readUInt8(pos++);
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o.PathShearY = buf.readUInt8(pos++);
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o.PathTwist = buf.readUInt8(pos++);
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o.PathTwistBegin = buf.readUInt8(pos++);
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o.PathRadiusOffset = buf.readUInt8(pos++);
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o.PathTaperX = buf.readUInt8(pos++);
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o.PathTaperY = buf.readUInt8(pos++);
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o.PathRevolutions = buf.readUInt8(pos++);
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o.PathSkew = buf.readUInt8(pos++);
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o.ProfileCurve = buf.readUInt8(pos++);
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o.ProfileBegin = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.ProfileEnd = buf.readUInt16LE(pos);
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pos = pos + 2;
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o.ProfileHollow = buf.readUInt16LE(pos);
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pos = pos + 2;
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const textureEntryLength = buf.readUInt32LE(pos);
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pos = pos + 4;
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// TODO: Properly parse textureentry;
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pos = pos + textureEntryLength;
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if (compressedflags & CompressedFlags.TextureAnimation)
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{
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// TODO: Properly parse textureAnim
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pos = pos + 4;
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}
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o.IsAttachment = (compressedflags & CompressedFlags.HasNameValues) !== 0 && o.ParentID !== 0;
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});
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}
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break;
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}
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case Message.ImprovedTerseObjectUpdate:
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const objectUpdateTerse = packet.message as ImprovedTerseObjectUpdateMessage;
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// TODO: ImprovedTerseObjectUPdate
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// TODO: ImprovedTerseObjectUpdate
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break;
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case Message.MultipleObjectUpdate:
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const multipleObjectUpdate = packet.message as MultipleObjectUpdateMessage;
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@@ -399,16 +404,37 @@ export class ObjectStoreFull implements IObjectStore
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break;
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case Message.KillObject:
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const killObj = packet.message as KillObjectMessage;
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killObj.ObjectData.forEach((obj) =>
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for (const obj of killObj.ObjectData)
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{
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const objectID = obj.ID;
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this.deleteObject(objectID);
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});
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}
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break;
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}
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});
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}
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insertIntoRtree(obj: GameObjectFull)
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{
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if (obj.rtreeEntry !== undefined)
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{
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this.rtree.remove(obj.rtreeEntry);
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}
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const normalizedScale = obj.Scale.multiplyByQuat(obj.Rotation);
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const bounds: ITreeBoundingBox = {
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minX: obj.Position.x - (normalizedScale.x / 2),
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maxX: obj.Position.x + (normalizedScale.x / 2),
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minY: obj.Position.y - (normalizedScale.y / 2),
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maxY: obj.Position.y + (normalizedScale.y / 2),
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minZ: obj.Position.z - (normalizedScale.z / 2),
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maxZ: obj.Position.z + (normalizedScale.z / 2),
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gameObject: obj
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};
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obj.rtreeEntry = bounds;
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this.rtree.insert(bounds);
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}
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deleteObject(objectID: number)
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{
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if (this.objects[objectID])
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@@ -440,6 +466,10 @@ export class ObjectStoreFull implements IObjectStore
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this.objectsByParent[parentID].splice(ind, 1);
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}
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}
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if (this.objects[objectID].rtreeEntry !== undefined)
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{
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this.rtree.remove(this.objects[objectID].rtreeEntry);
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}
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delete this.objects[objectID];
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}
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}
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@@ -518,7 +548,63 @@ export class ObjectStoreFull implements IObjectStore
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shutdown()
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{
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this.objects = {};
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this.rtree.clear();
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this.objectsByUUID = {};
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this.objectsByParent = {};
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}
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private findParent(go: GameObjectFull): GameObjectFull
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{
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if (go.ParentID === 0)
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{
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return go;
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}
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else
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{
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return this.findParent(this.objects[go.ParentID]);
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}
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}
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getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): GameObjectFull[]
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{
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const result = this.rtree.search({
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minX: minX,
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maxX: maxX,
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minY: minY,
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maxY: maxY,
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minZ: minZ,
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maxZ: maxZ
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});
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const found: {[key: string]: GameObjectFull} = {};
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const objs: GameObjectFull[] = [];
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for (const obj of result)
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{
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const o = obj as ITreeBoundingBox;
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const go = o.gameObject as GameObjectFull;
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try
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{
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const parent = this.findParent(go);
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const uuid = parent.FullID.toString();
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if (parent !== go)
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{
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console.log('Resolved object ' + go.FullID.toString() + ' to parent ' + parent.FullID.toString() + ' which ' + ((found[uuid] === undefined) ? 'does not exist' : 'already exists'));
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}
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if (found[uuid] === undefined)
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{
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found[uuid] = parent;
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objs.push(parent);
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}
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}
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catch (error)
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{
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console.log('Failed to find parent for ' + go.FullID.toString());
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console.error(error);
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// Unable to find parent, full object probably not fully loaded yet
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}
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}
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return objs;
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}
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}
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@@ -18,6 +18,8 @@ import {IObjectStore} from './interfaces/IObjectStore';
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import {GameObjectLite} from './GameObjectLite';
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import {NameValue} from './NameValue';
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import {BotOptionFlags, CompressedFlags} from '..';
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import {IGameObject} from './interfaces/IGameObject';
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import {GameObjectFull} from './GameObjectFull';
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|
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export class ObjectStoreLite implements IObjectStore
|
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{
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@@ -165,7 +167,7 @@ export class ObjectStoreLite implements IObjectStore
|
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case Message.ObjectUpdateCompressed:
|
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{
|
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const objectUpdateCompressed = packet.message as ObjectUpdateCompressedMessage;
|
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objectUpdateCompressed.ObjectData.forEach((obj) =>
|
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for (const obj of objectUpdateCompressed.ObjectData)
|
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{
|
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const flags = obj.UpdateFlags;
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const buf = obj.Data;
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@@ -313,8 +315,7 @@ export class ObjectStoreLite implements IObjectStore
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}
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o.IsAttachment = (compressedflags & CompressedFlags.HasNameValues) !== 0 && o.ParentID !== 0;
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});
|
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};
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break;
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}
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@@ -451,4 +452,9 @@ export class ObjectStoreLite implements IObjectStore
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this.objectsByUUID = {};
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this.objectsByParent = {};
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}
|
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getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): GameObjectFull[]
|
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{
|
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throw new Error('GetObjectsInArea not available with the Lite object store.');
|
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}
|
||||
}
|
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|
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@@ -7,7 +7,8 @@ import {ChatFromViewerMessage} from '../messages/ChatFromViewer';
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import {ChatType} from '../../enums/ChatType';
|
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import {InstantMessageDialog} from '../../enums/InstantMessageDialog';
|
||||
import Timer = NodeJS.Timer;
|
||||
import {GroupChatSessionJoinEvent, PacketFlags} from '../..';
|
||||
import {GroupChatSessionJoinEvent, PacketFlags, ScriptDialogEvent} from '../..';
|
||||
import {ScriptDialogReplyMessage} from '../messages/ScriptDialogReply';
|
||||
|
||||
export class CommunicationsCommands extends CommandsBase
|
||||
{
|
||||
@@ -402,4 +403,21 @@ export class CommunicationsCommands extends CommandsBase
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
respondToScriptDialog(event: ScriptDialogEvent, buttonIndex: number): Promise<void>
|
||||
{
|
||||
const dialog: ScriptDialogReplyMessage = new ScriptDialogReplyMessage();
|
||||
dialog.AgentData = {
|
||||
AgentID: this.agent.agentID,
|
||||
SessionID: this.circuit.sessionID
|
||||
};
|
||||
dialog.Data = {
|
||||
ObjectID: event.ObjectID,
|
||||
ChatChannel: event.ChatChannel,
|
||||
ButtonIndex: buttonIndex,
|
||||
ButtonLabel: Utils.StringToBuffer(event.Buttons[buttonIndex])
|
||||
};
|
||||
const sequenceNo = this.circuit.sendMessage(dialog, PacketFlags.Reliable);
|
||||
return this.circuit.waitForAck(sequenceNo, 10000);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import {Message} from '../../enums/Message';
|
||||
import {FilterResponse} from '../../enums/FilterResponse';
|
||||
import {RegionIDAndHandleReplyMessage} from '../messages/RegionIDAndHandleReply';
|
||||
import {PacketFlags} from '../..';
|
||||
import {IGameObject} from '../interfaces/IGameObject';
|
||||
|
||||
export class RegionCommands extends CommandsBase
|
||||
{
|
||||
@@ -35,4 +36,8 @@ export class RegionCommands extends CommandsBase
|
||||
});
|
||||
});
|
||||
}
|
||||
getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): IGameObject[]
|
||||
{
|
||||
return this.currentRegion.objects.getObjectsInArea(minX, maxX, minY, maxY, minZ, maxZ);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
import {ITreeBoundingBox} from './ITreeBoundingBox';
|
||||
|
||||
export interface IGameObject
|
||||
{
|
||||
rtreeEntry?: ITreeBoundingBox;
|
||||
hasNameValueEntry(key: string): boolean;
|
||||
getNameValueEntry(key: string): string;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
import {IGameObject} from './IGameObject';
|
||||
import {RBush3D} from 'rbush-3d/dist';
|
||||
import {GameObjectFull} from '../GameObjectFull';
|
||||
|
||||
export interface IObjectStore
|
||||
{
|
||||
rtree?: RBush3D;
|
||||
getObjectsByParent(parentID: number): IGameObject[];
|
||||
shutdown(): void;
|
||||
getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): GameObjectFull[];
|
||||
}
|
||||
|
||||
7
lib/classes/interfaces/ITreeBoundingBox.ts
Normal file
7
lib/classes/interfaces/ITreeBoundingBox.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import {BBox} from 'rbush-3d/dist';
|
||||
import {IGameObject} from './IGameObject';
|
||||
|
||||
export interface ITreeBoundingBox extends BBox
|
||||
{
|
||||
gameObject: IGameObject;
|
||||
}
|
||||
Reference in New Issue
Block a user