- Implement 3D space rtree-based indexing in the Full ObjectStore
- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
This commit is contained in:
@@ -6,9 +6,11 @@ import {Tree} from '../enums/Tree';
|
||||
import {NameValue} from './NameValue';
|
||||
import {IGameObject} from './interfaces/IGameObject';
|
||||
import {SoundFlags} from '..';
|
||||
import {ITreeBoundingBox} from './interfaces/ITreeBoundingBox';
|
||||
|
||||
export class GameObjectFull implements IGameObject
|
||||
{
|
||||
rtreeEntry?: ITreeBoundingBox;
|
||||
ID: number;
|
||||
State: number;
|
||||
FullID: UUID;
|
||||
@@ -71,6 +73,7 @@ export class GameObjectFull implements IGameObject
|
||||
this.SoundFlags = 0;
|
||||
this.SoundRadius = 1.0;
|
||||
this.SoundGain = 1.0;
|
||||
this.ParentID = 0;
|
||||
}
|
||||
|
||||
hasNameValueEntry(key: string): boolean
|
||||
|
||||
Reference in New Issue
Block a user