Significant tidy-up. Update msg_template and add new ObjectAnimation message. Tidy up imports. Added buffer overrun check to the packet decoders since the message template doesn't seem to always correspond with what we receive (Specifically, MapBlockReply's new Size parameter)
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@@ -1,9 +1,9 @@
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// This file has been automatically generated by writeMessageClasses.js
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import {UUID} from '../UUID';
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import {MessageFlags} from '../../enums/MessageFlags';
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import {MessageBase} from '../MessageBase';
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import {Message} from '../../enums/Message';
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import { UUID } from '../UUID';
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import { MessageFlags } from '../../enums/MessageFlags';
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import { MessageBase } from '../MessageBase';
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import { Message } from '../../enums/Message';
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export class ScriptDialogMessage implements MessageBase
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{
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@@ -123,6 +123,10 @@ export class ScriptDialogMessage implements MessageBase
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newObjData['ImageID'] = new UUID(buf, pos);
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pos += 16;
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this.Data = newObjData;
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if (pos >= buf.length)
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{
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return pos - startPos;
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}
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let count = buf.readUInt8(pos++);
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this.Buttons = [];
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for (let i = 0; i < count; i++)
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@@ -137,6 +141,10 @@ export class ScriptDialogMessage implements MessageBase
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pos += varLength;
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this.Buttons.push(newObjButtons);
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}
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if (pos >= buf.length)
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{
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return pos - startPos;
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}
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count = buf.readUInt8(pos++);
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this.OwnerData = [];
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for (let i = 0; i < count; i++)
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