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21
dist/classes/ObjectStore.d.ts
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21
dist/classes/ObjectStore.d.ts
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/// <reference types="node" />
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import { Circuit } from './Circuit';
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import { Agent } from './Agent';
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import { GameObject } from './Object';
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import { NameValue } from "./NameValue";
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import { ClientEvents } from "./ClientEvents";
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export declare class ObjectStore {
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private circuit;
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private agent;
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private objects;
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private objectsByUUID;
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private objectsByParent;
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private clientEvents;
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constructor(circuit: Circuit, agent: Agent, clientEvents: ClientEvents);
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readExtraParams(buf: Buffer, pos: number, o: GameObject): number;
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getObjectsByParent(parentID: number): GameObject[];
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parseNameValues(str: string): {
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[key: string]: NameValue;
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};
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shutdown(): void;
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}
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