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158
dist/classes/messages/ObjectAdd.js
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158
dist/classes/messages/ObjectAdd.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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const UUID_1 = require("../UUID");
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const Vector3_1 = require("../Vector3");
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const Quaternion_1 = require("../Quaternion");
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const MessageFlags_1 = require("../../enums/MessageFlags");
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const Message_1 = require("../../enums/Message");
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class ObjectAddMessage {
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constructor() {
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this.name = 'ObjectAdd';
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this.messageFlags = MessageFlags_1.MessageFlags.Zerocoded | MessageFlags_1.MessageFlags.FrequencyMedium;
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this.id = Message_1.Message.ObjectAdd;
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}
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getSize() {
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return 144;
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}
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writeToBuffer(buf, pos) {
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['GroupID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt8(this.ObjectData['PCode'], pos++);
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buf.writeUInt8(this.ObjectData['Material'], pos++);
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buf.writeUInt32LE(this.ObjectData['AddFlags'], pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData['PathCurve'], pos++);
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buf.writeUInt8(this.ObjectData['ProfileCurve'], pos++);
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buf.writeUInt16LE(this.ObjectData['PathBegin'], pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData['PathEnd'], pos);
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pos += 2;
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buf.writeUInt8(this.ObjectData['PathScaleX'], pos++);
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buf.writeUInt8(this.ObjectData['PathScaleY'], pos++);
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buf.writeUInt8(this.ObjectData['PathShearX'], pos++);
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buf.writeUInt8(this.ObjectData['PathShearY'], pos++);
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buf.writeInt8(this.ObjectData['PathTwist'], pos++);
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buf.writeInt8(this.ObjectData['PathTwistBegin'], pos++);
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buf.writeInt8(this.ObjectData['PathRadiusOffset'], pos++);
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buf.writeInt8(this.ObjectData['PathTaperX'], pos++);
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buf.writeInt8(this.ObjectData['PathTaperY'], pos++);
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buf.writeUInt8(this.ObjectData['PathRevolutions'], pos++);
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buf.writeInt8(this.ObjectData['PathSkew'], pos++);
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buf.writeUInt16LE(this.ObjectData['ProfileBegin'], pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData['ProfileEnd'], pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData['ProfileHollow'], pos);
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pos += 2;
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buf.writeUInt8(this.ObjectData['BypassRaycast'], pos++);
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this.ObjectData['RayStart'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.ObjectData['RayEnd'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.ObjectData['RayTargetID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt8(this.ObjectData['RayEndIsIntersection'], pos++);
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this.ObjectData['Scale'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.ObjectData['Rotation'].writeToBuffer(buf, pos);
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pos += 12;
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buf.writeUInt8(this.ObjectData['State'], pos++);
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return pos - startPos;
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}
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readFromBuffer(buf, pos) {
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const startPos = pos;
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let varLength = 0;
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const newObjAgentData = {
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AgentID: UUID_1.UUID.zero(),
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SessionID: UUID_1.UUID.zero(),
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GroupID: UUID_1.UUID.zero()
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};
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newObjAgentData['AgentID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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newObjAgentData['SessionID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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newObjAgentData['GroupID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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this.AgentData = newObjAgentData;
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const newObjObjectData = {
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PCode: 0,
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Material: 0,
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AddFlags: 0,
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PathCurve: 0,
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ProfileCurve: 0,
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PathBegin: 0,
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PathEnd: 0,
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PathScaleX: 0,
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PathScaleY: 0,
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PathShearX: 0,
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PathShearY: 0,
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PathTwist: 0,
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PathTwistBegin: 0,
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PathRadiusOffset: 0,
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PathTaperX: 0,
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PathTaperY: 0,
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PathRevolutions: 0,
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PathSkew: 0,
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ProfileBegin: 0,
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ProfileEnd: 0,
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ProfileHollow: 0,
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BypassRaycast: 0,
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RayStart: Vector3_1.Vector3.getZero(),
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RayEnd: Vector3_1.Vector3.getZero(),
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RayTargetID: UUID_1.UUID.zero(),
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RayEndIsIntersection: 0,
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Scale: Vector3_1.Vector3.getZero(),
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Rotation: Quaternion_1.Quaternion.getIdentity(),
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State: 0
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};
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newObjObjectData['PCode'] = buf.readUInt8(pos++);
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newObjObjectData['Material'] = buf.readUInt8(pos++);
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newObjObjectData['AddFlags'] = buf.readUInt32LE(pos);
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pos += 4;
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newObjObjectData['PathCurve'] = buf.readUInt8(pos++);
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newObjObjectData['ProfileCurve'] = buf.readUInt8(pos++);
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newObjObjectData['PathBegin'] = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['PathEnd'] = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['PathScaleX'] = buf.readUInt8(pos++);
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newObjObjectData['PathScaleY'] = buf.readUInt8(pos++);
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newObjObjectData['PathShearX'] = buf.readUInt8(pos++);
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newObjObjectData['PathShearY'] = buf.readUInt8(pos++);
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newObjObjectData['PathTwist'] = buf.readInt8(pos++);
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newObjObjectData['PathTwistBegin'] = buf.readInt8(pos++);
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newObjObjectData['PathRadiusOffset'] = buf.readInt8(pos++);
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newObjObjectData['PathTaperX'] = buf.readInt8(pos++);
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newObjObjectData['PathTaperY'] = buf.readInt8(pos++);
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newObjObjectData['PathRevolutions'] = buf.readUInt8(pos++);
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newObjObjectData['PathSkew'] = buf.readInt8(pos++);
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newObjObjectData['ProfileBegin'] = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['ProfileEnd'] = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['ProfileHollow'] = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['BypassRaycast'] = buf.readUInt8(pos++);
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newObjObjectData['RayStart'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjObjectData['RayEnd'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjObjectData['RayTargetID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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newObjObjectData['RayEndIsIntersection'] = buf.readUInt8(pos++);
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newObjObjectData['Scale'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjObjectData['Rotation'] = new Quaternion_1.Quaternion(buf, pos);
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pos += 12;
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newObjObjectData['State'] = buf.readUInt8(pos++);
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this.ObjectData = newObjObjectData;
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return pos - startPos;
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}
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}
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exports.ObjectAddMessage = ObjectAddMessage;
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//# sourceMappingURL=ObjectAdd.js.map
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