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85
dist/classes/packets/AgentUpdate.js
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85
dist/classes/packets/AgentUpdate.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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const UUID_1 = require("../UUID");
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const Vector3_1 = require("../Vector3");
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const Quaternion_1 = require("../Quaternion");
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const MessageFlags_1 = require("../../enums/MessageFlags");
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class AgentUpdatePacket {
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constructor() {
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this.name = 'AgentUpdate';
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this.flags = MessageFlags_1.MessageFlags.Zerocoded | MessageFlags_1.MessageFlags.FrequencyHigh;
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this.id = 4;
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}
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getSize() {
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return 114;
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}
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writeToBuffer(buf, pos) {
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['BodyRotation'].writeToBuffer(buf, pos);
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pos += 12;
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this.AgentData['HeadRotation'].writeToBuffer(buf, pos);
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pos += 12;
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buf.writeUInt8(this.AgentData['State'], pos++);
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this.AgentData['CameraCenter'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.AgentData['CameraAtAxis'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.AgentData['CameraLeftAxis'].writeToBuffer(buf, pos, false);
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pos += 12;
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this.AgentData['CameraUpAxis'].writeToBuffer(buf, pos, false);
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pos += 12;
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buf.writeFloatLE(this.AgentData['Far'], pos);
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pos += 4;
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buf.writeUInt32LE(this.AgentData['ControlFlags'], pos);
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pos += 4;
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buf.writeUInt8(this.AgentData['Flags'], pos++);
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return pos - startPos;
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}
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readFromBuffer(buf, pos) {
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const startPos = pos;
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const newObjAgentData = {
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AgentID: UUID_1.UUID.zero(),
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SessionID: UUID_1.UUID.zero(),
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BodyRotation: Quaternion_1.Quaternion.getIdentity(),
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HeadRotation: Quaternion_1.Quaternion.getIdentity(),
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State: 0,
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CameraCenter: Vector3_1.Vector3.getZero(),
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CameraAtAxis: Vector3_1.Vector3.getZero(),
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CameraLeftAxis: Vector3_1.Vector3.getZero(),
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CameraUpAxis: Vector3_1.Vector3.getZero(),
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Far: 0,
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ControlFlags: 0,
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Flags: 0
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};
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newObjAgentData['AgentID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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newObjAgentData['SessionID'] = new UUID_1.UUID(buf, pos);
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pos += 16;
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newObjAgentData['BodyRotation'] = new Quaternion_1.Quaternion(buf, pos);
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pos += 12;
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newObjAgentData['HeadRotation'] = new Quaternion_1.Quaternion(buf, pos);
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pos += 12;
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newObjAgentData['State'] = buf.readUInt8(pos++);
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newObjAgentData['CameraCenter'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjAgentData['CameraAtAxis'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjAgentData['CameraLeftAxis'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjAgentData['CameraUpAxis'] = new Vector3_1.Vector3(buf, pos, false);
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pos += 12;
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newObjAgentData['Far'] = buf.readFloatLE(pos);
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pos += 4;
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newObjAgentData['ControlFlags'] = buf.readUInt32LE(pos);
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pos += 4;
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newObjAgentData['Flags'] = buf.readUInt8(pos++);
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this.AgentData = newObjAgentData;
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return pos - startPos;
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}
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}
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exports.AgentUpdatePacket = AgentUpdatePacket;
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//# sourceMappingURL=AgentUpdate.js.map
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