Migrate from tslint to eslint (will tighten rules in further commits)
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@@ -15,7 +15,7 @@ export class LightImageData
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this.params = new Vector3(buf, pos);
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}
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}
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writeToBuffer(buf: Buffer, pos: number)
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writeToBuffer(buf: Buffer, pos: number): void
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{
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this.texture.writeToBuffer(buf, pos); pos = pos + 16;
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this.params.writeToBuffer(buf, pos, false);
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