Remove dist directory from version control - it's causing too much clutter.

This commit is contained in:
Casper Warden
2018-10-19 16:43:15 +01:00
parent 2efd01dca5
commit c291ed7eda
1851 changed files with 100 additions and 58298 deletions

View File

@@ -284,20 +284,109 @@ async function connect()
}
catch(error)
{
console.log('Map location request failed. You probably do not have map rights on Casper.');
console.log('Map location request failed. You probably do not have map rights on Casper, or he is offline.');
}
setInterval(() => {
console.log('Finding objects');
var tmr = new Date().getTime();
const objs = bot.clientCommands.region.getObjectsInArea(191, 192, 56, 57, 144, 145);
var tmr2 = new Date().getTime();
console.log('Found ' + objs.length + ' objects in ' + (tmr2 - tmr) + 'ms');
for (const o of objs)
// By default, camera view distance is set to 1, to minimise memory and bandwidth consumption.
// This algorithm will slowly drag the camera up into the sky, scanning for objects.
let height = 64;
let lastObjects = 0;
bot.clientCommands.agent.setCamera(
new nmv.Vector3([128, 128, height]),
new nmv.Vector3([128, 128, 0]),
5000,
new nmv.Vector3([-1.0, 0, 0]),
new nmv.Vector3([0.0, 1.0, 0]));
let foundObjects = {};
const getAllChildren = function(obj)
{
let children = obj.children;
let newChildren = [obj]
;
for (const child of children)
{
console.log(o.FullID.toString());
newChildren = newChildren.concat(getAllChildren(child));
}
}, 10000)
return children.concat(newChildren);
};
const scan = setInterval(async () => {
const count = bot.clientCommands.region.countObjects();
if (count > lastObjects)
{
console.log(count + ' objects found.');
lastObjects = count;
}
else
{
if (height > 4096)
{
if (Object.keys(foundObjects).length > lastObjects)
{
const index = {};
console.log('Indexing found objects');
for(const o of foundObjects)
{
index[o.FullID.toString()] = true;
}
console.log('Searching for missing objects');
for(const k of Object.keys(foundObjects))
{
if (index[k] === undefined)
{
console.log('Object missing: ' + k);
}
}
}
console.log('Finished scanning region! ' + lastObjects + ' objects found. Resolving all objects..');
clearInterval(scan);
// Query all objects in the region
var tmr = new Date().getTime();
const objs = await bot.clientCommands.region.getAllObjects(true);
var tmr2 = new Date().getTime();
let totalObjects = 0;
let totalLandImpact = 0;
const getLandImpact = function(obj)
{
let li = 0;
if (obj.ownershipCost !== undefined && obj.ParentID === 0)
{
li += obj.ownershipCost;
}
/*for (const child of obj.children)
{
li += getLandImpact(child);
}*/
return li;
};
for (const obj of objs)
{
totalObjects += (1 + obj.totalChildren);
totalLandImpact += getLandImpact(obj);
}
console.log('Found ' + objs.length + ' linksets with ' + totalObjects + ' objects in ' + (tmr2 - tmr) + 'ms. Land impact: ' + totalLandImpact);
}
else
{
console.log('Moving to ' + height);
height += 128;
bot.clientCommands.agent.setCamera(
new nmv.Vector3([128, 128, height]),
new nmv.Vector3([128, 128, 0]),
5000,
new nmv.Vector3([-1.0, 0, 0]),
new nmv.Vector3([0.0, 1.0, 0]));
}
}
}, 5000);
//await bot.clientCommands.friends.grantFriendRights('d1cd5b71-6209-4595-9bf0-771bf689ce00', nmv.RightsFlags.CanModifyObjects | nmv.RightsFlags.CanSeeOnline | nmv.RightsFlags.CanSeeOnMap );
}