Teleports, Asset upload / download, Restructure stuff, Fix varlength read bug, BVH parser, agent initial appearance and animation glitches, LLSD + Caps + Event queue
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@@ -77,7 +77,7 @@ export class SetSimStatusInDatabaseMessage implements MessageBase
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newObjData['RegionID'] = new UUID(buf, pos);
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pos += 16;
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varLength = buf.readUInt8(pos++);
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newObjData['HostName'] = buf.slice(pos, pos + (varLength - 1));
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newObjData['HostName'] = buf.slice(pos, pos + varLength);
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pos += varLength;
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newObjData['X'] = buf.readInt32LE(pos);
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pos += 4;
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@@ -90,7 +90,7 @@ export class SetSimStatusInDatabaseMessage implements MessageBase
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newObjData['TimeToLive'] = buf.readInt32LE(pos);
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pos += 4;
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varLength = buf.readUInt8(pos++);
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newObjData['Status'] = buf.slice(pos, pos + (varLength - 1));
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newObjData['Status'] = buf.slice(pos, pos + varLength);
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pos += varLength;
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this.Data = newObjData;
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return pos - startPos;
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