Teleports, Asset upload / download, Restructure stuff, Fix varlength read bug, BVH parser, agent initial appearance and animation glitches, LLSD + Caps + Event queue

This commit is contained in:
Casper Warden
2017-11-30 04:11:59 +00:00
parent fc6d77a893
commit d0658438b9
247 changed files with 3470 additions and 459 deletions

View File

@@ -77,7 +77,7 @@ export class SetSimStatusInDatabaseMessage implements MessageBase
newObjData['RegionID'] = new UUID(buf, pos);
pos += 16;
varLength = buf.readUInt8(pos++);
newObjData['HostName'] = buf.slice(pos, pos + (varLength - 1));
newObjData['HostName'] = buf.slice(pos, pos + varLength);
pos += varLength;
newObjData['X'] = buf.readInt32LE(pos);
pos += 4;
@@ -90,7 +90,7 @@ export class SetSimStatusInDatabaseMessage implements MessageBase
newObjData['TimeToLive'] = buf.readInt32LE(pos);
pos += 4;
varLength = buf.readUInt8(pos++);
newObjData['Status'] = buf.slice(pos, pos + (varLength - 1));
newObjData['Status'] = buf.slice(pos, pos + varLength);
pos += varLength;
this.Data = newObjData;
return pos - startPos;