Add support for the Inventory Accepted / Declined response
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@@ -27,6 +27,7 @@ import { ObjectResolvedEvent } from '../events/ObjectResolvedEvent';
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import { GameObject } from './public/GameObject';
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import { Avatar } from './public/Avatar';
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import { BulkUpdateInventoryEvent } from '../events/BulkUpdateInventoryEvent';
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import { InventoryResponseEvent } from '../events/InventoryResponseEvent';
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export class ClientEvents
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{
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@@ -44,6 +45,7 @@ export class ClientEvents
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onGroupChatSessionJoin: Subject<GroupChatSessionJoinEvent> = new Subject<GroupChatSessionJoinEvent>();
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onGroupChatAgentListUpdate: Subject<GroupChatSessionAgentListEvent> = new Subject<GroupChatSessionAgentListEvent>();
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onFriendResponse: Subject<FriendResponseEvent> = new Subject<FriendResponseEvent>();
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onInventoryResponse: Subject<InventoryResponseEvent> = new Subject<InventoryResponseEvent>();
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onScriptDialog: Subject<ScriptDialogEvent> = new Subject<ScriptDialogEvent>();
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onEventQueueStateChange: Subject<EventQueueStateChangeEvent> = new Subject<EventQueueStateChangeEvent>();
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onFriendOnline: Subject<FriendOnlineEvent> = new Subject<FriendOnlineEvent>();
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