Add support for the Inventory Accepted / Declined response

This commit is contained in:
Casper Warden
2020-11-23 12:56:21 +00:00
parent dafd721925
commit ef992252fb
3 changed files with 31 additions and 0 deletions

View File

@@ -22,6 +22,7 @@ import { FriendResponseEvent } from '../events/FriendResponseEvent';
import { GroupChatEvent } from '../events/GroupChatEvent';
import { ChatEvent } from '../events/ChatEvent';
import { ScriptDialogEvent } from '../events/ScriptDialogEvent';
import { InventoryResponseEvent } from '../events/InventoryResponseEvent';
export class Comms
{
@@ -85,9 +86,27 @@ export class Comms
break;
}
case InstantMessageDialog.InventoryAccepted:
{
const irEvent = new InventoryResponseEvent();
irEvent.from = im.AgentData.AgentID;
irEvent.fromName = Utils.BufferToStringSimple(im.MessageBlock.FromAgentName);
irEvent.message = Utils.BufferToStringSimple(im.MessageBlock.Message);
irEvent.requestID = im.MessageBlock.ID;
irEvent.accepted = true;
this.clientEvents.onInventoryResponse.next(irEvent);
break;
}
case InstantMessageDialog.InventoryDeclined:
{
const irEvent = new InventoryResponseEvent();
irEvent.from = im.AgentData.AgentID;
irEvent.fromName = Utils.BufferToStringSimple(im.MessageBlock.FromAgentName);
irEvent.message = Utils.BufferToStringSimple(im.MessageBlock.Message);
irEvent.requestID = im.MessageBlock.ID;
irEvent.accepted = false;
this.clientEvents.onInventoryResponse.next(irEvent);
break;
}
case InstantMessageDialog.TaskInventoryOffered:
{
const fromName = Utils.BufferToStringSimple(im.MessageBlock.FromAgentName);