Some code tidy and migrate simple promises to async/await

This commit is contained in:
Casper Warden
2018-10-06 15:29:06 +01:00
parent 7a3643018a
commit f5e3df4ebf
6 changed files with 57 additions and 63 deletions

View File

@@ -5,7 +5,7 @@ import {CommandsBase} from './CommandsBase';
export class AgentCommands extends CommandsBase
{
private animate(anim: UUID[], run: boolean): Promise<void>
private async animate(anim: UUID[], run: boolean): Promise<void>
{
const circuit = this.currentRegion.circuit;
@@ -24,16 +24,16 @@ export class AgentCommands extends CommandsBase
});
});
return circuit.waitForAck(circuit.sendMessage(animPacket, PacketFlags.Reliable), 10000);
return await circuit.waitForAck(circuit.sendMessage(animPacket, PacketFlags.Reliable), 10000);
}
startAnimations(anim: UUID[]): Promise<void>
async startAnimations(anim: UUID[]): Promise<void>
{
return this.animate(anim, true);
return await this.animate(anim, true);
}
stopAnimations(anim: UUID[]): Promise<void>
async stopAnimations(anim: UUID[]): Promise<void>
{
return this.animate(anim, false);
return await this.animate(anim, false);
}
}

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@@ -6,9 +6,9 @@ import {Utils} from '../Utils';
export class AssetCommands extends CommandsBase
{
downloadAsset(type: HTTPAssets, uuid: UUID)
async downloadAsset(type: HTTPAssets, uuid: UUID): Promise<Buffer>
{
return this.currentRegion.caps.downloadAsset(uuid, type);
return await this.currentRegion.caps.downloadAsset(uuid, type);
}
uploadAsset(type: HTTPAssets, data: Buffer, name: string, description: string): Promise<UUID>

View File

@@ -8,17 +8,14 @@ import {ChatFromViewerMessage} from '../messages/ChatFromViewer';
import {ChatType} from '../../enums/ChatType';
import {InstantMessageDialog} from '../../enums/InstantMessageDialog';
import Timer = NodeJS.Timer;
import {GroupChatSessionJoinEvent} from '../../events/GroupChatSessionJoinEvent';
import {FriendRequestEvent} from '../../events/FriendRequestEvent';
import {AcceptFriendshipMessage} from '../messages/AcceptFriendship';
import {AssetType} from '../../enums/AssetType';
import {DeclineFriendshipMessage} from '../messages/DeclineFriendship';
import {InventoryOfferedEvent} from '../../events/InventoryOfferedEvent';
import {ChatSourceType} from '../../enums/ChatSourceType';
import {AssetType, ChatSourceType, FriendRequestEvent, GroupChatSessionJoinEvent} from '../..';
export class CommunicationsCommands extends CommandsBase
{
sendInstantMessage(to: UUID | string, message: string): Promise<void>
async sendInstantMessage(to: UUID | string, message: string): Promise<void>
{
const circuit = this.circuit;
if (typeof to === 'string')
@@ -49,10 +46,10 @@ export class CommunicationsCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
nearbyChat(message: string, type: ChatType, channel?: number): Promise<void>
async nearbyChat(message: string, type: ChatType, channel?: number): Promise<void>
{
if (channel === undefined)
{
@@ -69,25 +66,25 @@ export class CommunicationsCommands extends CommandsBase
Channel: channel
};
const sequenceNo = this.circuit.sendMessage(cfv, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
say(message: string, channel?: number): Promise<void>
async say(message: string, channel?: number): Promise<void>
{
return this.nearbyChat(message, ChatType.Normal, channel);
return await this.nearbyChat(message, ChatType.Normal, channel);
}
whisper(message: string, channel?: number): Promise<void>
async whisper(message: string, channel?: number): Promise<void>
{
return this.nearbyChat(message, ChatType.Whisper, channel);
return await this.nearbyChat(message, ChatType.Whisper, channel);
}
shout(message: string, channel?: number): Promise<void>
async shout(message: string, channel?: number): Promise<void>
{
return this.nearbyChat(message, ChatType.Shout, channel);
return await this.nearbyChat(message, ChatType.Shout, channel);
}
startTypingLocal(): Promise<void>
async startTypingLocal(): Promise<void>
{
const cfv = new ChatFromViewerMessage();
cfv.AgentData = {
@@ -100,10 +97,10 @@ export class CommunicationsCommands extends CommandsBase
Channel: 0
};
const sequenceNo = this.circuit.sendMessage(cfv, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
stopTypingLocal(): Promise<void>
async stopTypingLocal(): Promise<void>
{
const cfv = new ChatFromViewerMessage();
cfv.AgentData = {
@@ -116,10 +113,10 @@ export class CommunicationsCommands extends CommandsBase
Channel: 0
};
const sequenceNo = this.circuit.sendMessage(cfv, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
startTypingIM(to: UUID | string): Promise<void>
async startTypingIM(to: UUID | string): Promise<void>
{
if (typeof to === 'string')
{
@@ -150,10 +147,10 @@ export class CommunicationsCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
stopTypingIM(to: UUID | string): Promise<void>
async stopTypingIM(to: UUID | string): Promise<void>
{
if (typeof to === 'string')
{
@@ -184,7 +181,7 @@ export class CommunicationsCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
typeInstantMessage(to: UUID | string, message: string, thinkingTime?: number, charactersPerSecond?: number): Promise<void>
@@ -364,7 +361,7 @@ export class CommunicationsCommands extends CommandsBase
});
}
acceptFriendRequest(event: FriendRequestEvent): Promise<void>
async acceptFriendRequest(event: FriendRequestEvent): Promise<void>
{
const accept: AcceptFriendshipMessage = new AcceptFriendshipMessage();
accept.AgentData = {
@@ -381,10 +378,10 @@ export class CommunicationsCommands extends CommandsBase
}
);
const sequenceNo = this.circuit.sendMessage(accept, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
sendFriendRequest(to: UUID | string, message: string)
async sendFriendRequest(to: UUID | string, message: string): Promise<void>
{
if (typeof to === 'string')
{
@@ -415,10 +412,10 @@ export class CommunicationsCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = this.circuit.sendMessage(im, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
private respondToInventoryOffer(event: InventoryOfferedEvent, response: InstantMessageDialog): Promise<void>
private async respondToInventoryOffer(event: InventoryOfferedEvent, response: InstantMessageDialog): Promise<void>
{
const agentName = this.agent.firstName + ' ' + this.agent.lastName;
const im: ImprovedInstantMessageMessage = new ImprovedInstantMessageMessage();
@@ -449,34 +446,34 @@ export class CommunicationsCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = this.circuit.sendMessage(im, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
acceptInventoryOffer(event: InventoryOfferedEvent): Promise<void>
async acceptInventoryOffer(event: InventoryOfferedEvent): Promise<void>
{
if (event.source === ChatSourceType.Object)
{
return this.respondToInventoryOffer(event, InstantMessageDialog.TaskInventoryAccepted);
return await this.respondToInventoryOffer(event, InstantMessageDialog.TaskInventoryAccepted);
}
else
{
return this.respondToInventoryOffer(event, InstantMessageDialog.InventoryAccepted);
return await this.respondToInventoryOffer(event, InstantMessageDialog.InventoryAccepted);
}
}
rejectInventoryOffer(event: InventoryOfferedEvent): Promise<void>
async rejectInventoryOffer(event: InventoryOfferedEvent): Promise<void>
{
if (event.source === ChatSourceType.Object)
{
return this.respondToInventoryOffer(event, InstantMessageDialog.TaskInventoryDeclined);
return await this.respondToInventoryOffer(event, InstantMessageDialog.TaskInventoryDeclined);
}
else
{
return this.respondToInventoryOffer(event, InstantMessageDialog.InventoryDeclined);
return await this.respondToInventoryOffer(event, InstantMessageDialog.InventoryDeclined);
}
}
rejectFriendRequest(event: FriendRequestEvent): Promise<void>
async rejectFriendRequest(event: FriendRequestEvent): Promise<void>
{
const reject: DeclineFriendshipMessage = new DeclineFriendshipMessage();
reject.AgentData = {
@@ -487,7 +484,7 @@ export class CommunicationsCommands extends CommandsBase
TransactionID: event.requestID
};
const sequenceNo = this.circuit.sendMessage(reject, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
sendGroupMessage(groupID: UUID | string, message: string): Promise<number>

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@@ -6,23 +6,19 @@ import {PacketFlags} from '../../enums/PacketFlags';
import {ImprovedInstantMessageMessage} from '../messages/ImprovedInstantMessage';
import {Vector3} from '../Vector3';
import {InviteGroupRequestMessage} from '../messages/InviteGroupRequest';
import {GroupInviteEvent} from '../../events/GroupInviteEvent';
import {GroupRole} from '../GroupRole';
import {GroupRoleDataRequestMessage} from '../messages/GroupRoleDataRequest';
import {Message} from '../../enums/Message';
import {Packet} from '../Packet';
import {GroupRoleDataReplyMessage} from '../messages/GroupRoleDataReply';
import {GroupMember} from '../GroupMember';
import {GroupMembersRequestMessage} from '../messages/GroupMembersRequest';
import {GroupMembersReplyMessage} from '../messages/GroupMembersReply';
import {FilterResponse} from '../../enums/FilterResponse';
import * as Long from 'long';
import {GroupChatSessionJoinEvent} from '../../events/GroupChatSessionJoinEvent';
import * as LLSD from '@caspertech/llsd';
import {GroupInviteEvent} from '../..';
export class GroupCommands extends CommandsBase
{
sendGroupNotice(groupID: UUID | string, subject: string, message: string)
async sendGroupNotice(groupID: UUID | string, subject: string, message: string): Promise<void>
{
if (typeof groupID === 'string')
{
@@ -53,10 +49,10 @@ export class GroupCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
sendGroupInviteBulk(groupID: UUID | string, sendTo: {
async sendGroupInviteBulk(groupID: UUID | string, sendTo: {
avatarID: UUID | string,
roleID: UUID | string | undefined
}[]): Promise<void>
@@ -95,7 +91,7 @@ export class GroupCommands extends CommandsBase
});
const sequenceNo = this.circuit.sendMessage(igr, PacketFlags.Reliable);
return this.circuit.waitForAck(sequenceNo, 10000);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
getSessionAgentCount(sessionID: UUID | string): number
@@ -107,16 +103,16 @@ export class GroupCommands extends CommandsBase
return this.agent.getSessionAgentCount(sessionID);
}
sendGroupInvite(groupID: UUID | string, to: UUID | string, role: UUID | string | undefined): Promise<void>
async sendGroupInvite(groupID: UUID | string, to: UUID | string, role: UUID | string | undefined): Promise<void>
{
const sendTo = [{
avatarID: to,
roleID: role
}];
return this.sendGroupInviteBulk(groupID, sendTo);
return await this.sendGroupInviteBulk(groupID, sendTo);
}
acceptGroupInvite(event: GroupInviteEvent): Promise<void>
async acceptGroupInvite(event: GroupInviteEvent): Promise<void>
{
const circuit = this.circuit;
const agentName = this.agent.firstName + ' ' + this.agent.lastName;
@@ -143,10 +139,10 @@ export class GroupCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
rejectGroupInvite(event: GroupInviteEvent): Promise<void>
async rejectGroupInvite(event: GroupInviteEvent): Promise<void>
{
const circuit = this.circuit;
const agentName = this.agent.firstName + ' ' + this.agent.lastName;
@@ -173,7 +169,7 @@ export class GroupCommands extends CommandsBase
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
return await circuit.waitForAck(sequenceNo, 10000);
}
getMemberList(groupID: UUID | string): Promise<GroupMember[]>

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@@ -6,7 +6,7 @@ export class NetworkCommands extends CommandsBase
{
private throttleGenCounter = 0;
setBandwidth(total: number)
async setBandwidth(total: number): Promise<void>
{
const agentThrottle: AgentThrottleMessage = new AgentThrottleMessage();
agentThrottle.AgentData = {
@@ -45,6 +45,7 @@ export class NetworkCommands extends CommandsBase
GenCounter: this.throttleGenCounter++,
Throttles: throttleData
};
this.circuit.sendMessage(agentThrottle, PacketFlags.Reliable);
const sequenceNo = this.circuit.sendMessage(agentThrottle, PacketFlags.Reliable);
return await this.circuit.waitForAck(sequenceNo, 10000);
}
}

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@@ -102,7 +102,7 @@ export class TeleportCommands extends CommandsBase
});
}
teleportToHandle(handle: Long, position: Vector3, lookAt: Vector3)
teleportToHandle(handle: Long, position: Vector3, lookAt: Vector3): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{
@@ -127,7 +127,7 @@ export class TeleportCommands extends CommandsBase
});
}
teleportTo(regionName: string, position: Vector3, lookAt: Vector3)
teleportTo(regionName: string, position: Vector3, lookAt: Vector3): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{