Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion

This commit is contained in:
Casper Warden
2017-11-26 19:47:41 +00:00
parent 3f25aa0f1b
commit fc6d77a893
195 changed files with 2005 additions and 1881 deletions

View File

@@ -18,7 +18,7 @@ export class AvatarPickerRequestBackendMessage implements MessageBase
GodLevel: number;
};
Data: {
Name: string;
Name: Buffer;
};
getSize(): number
@@ -37,7 +37,7 @@ export class AvatarPickerRequestBackendMessage implements MessageBase
pos += 16;
buf.writeUInt8(this.AgentData['GodLevel'], pos++);
buf.writeUInt8(this.Data['Name'].length, pos++);
buf.write(this.Data['Name'], pos);
this.Data['Name'].copy(buf, pos);
pos += this.Data['Name'].length;
return pos - startPos;
}
@@ -66,12 +66,12 @@ export class AvatarPickerRequestBackendMessage implements MessageBase
newObjAgentData['GodLevel'] = buf.readUInt8(pos++);
this.AgentData = newObjAgentData;
const newObjData: {
Name: string
Name: Buffer
} = {
Name: ''
Name: Buffer.allocUnsafe(0)
};
varLength = buf.readUInt8(pos++);
newObjData['Name'] = buf.toString('utf8', pos, pos + (varLength - 1));
newObjData['Name'] = buf.slice(pos, pos + (varLength - 1));
pos += varLength;
this.Data = newObjData;
return pos - startPos;