Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion
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@@ -13,7 +13,7 @@ export class EdgeDataPacketMessage implements MessageBase
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EdgeData: {
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LayerType: number;
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Direction: number;
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LayerData: string;
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LayerData: Buffer;
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};
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getSize(): number
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@@ -28,7 +28,7 @@ export class EdgeDataPacketMessage implements MessageBase
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buf.writeUInt8(this.EdgeData['Direction'], pos++);
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buf.writeUInt16LE(this.EdgeData['LayerData'].length, pos);
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pos += 2;
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buf.write(this.EdgeData['LayerData'], pos);
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this.EdgeData['LayerData'].copy(buf, pos);
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pos += this.EdgeData['LayerData'].length;
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return pos - startPos;
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}
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@@ -40,17 +40,17 @@ export class EdgeDataPacketMessage implements MessageBase
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const newObjEdgeData: {
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LayerType: number,
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Direction: number,
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LayerData: string
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LayerData: Buffer
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} = {
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LayerType: 0,
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Direction: 0,
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LayerData: ''
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LayerData: Buffer.allocUnsafe(0)
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};
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newObjEdgeData['LayerType'] = buf.readUInt8(pos++);
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newObjEdgeData['Direction'] = buf.readUInt8(pos++);
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varLength = buf.readUInt16LE(pos);
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pos += 2;
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newObjEdgeData['LayerData'] = buf.toString('utf8', pos, pos + (varLength - 1));
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newObjEdgeData['LayerData'] = buf.slice(pos, pos + (varLength - 1));
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pos += varLength;
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this.EdgeData = newObjEdgeData;
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return pos - startPos;
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