Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion

This commit is contained in:
Casper Warden
2017-11-26 19:47:41 +00:00
parent 3f25aa0f1b
commit fc6d77a893
195 changed files with 2005 additions and 1881 deletions

View File

@@ -19,7 +19,7 @@ export class MapNameRequestMessage implements MessageBase
Godlike: boolean;
};
NameData: {
Name: string;
Name: Buffer;
};
getSize(): number
@@ -40,7 +40,7 @@ export class MapNameRequestMessage implements MessageBase
pos += 4;
buf.writeUInt8((this.AgentData['Godlike']) ? 1 : 0, pos++);
buf.writeUInt8(this.NameData['Name'].length, pos++);
buf.write(this.NameData['Name'], pos);
this.NameData['Name'].copy(buf, pos);
pos += this.NameData['Name'].length;
return pos - startPos;
}
@@ -73,12 +73,12 @@ export class MapNameRequestMessage implements MessageBase
newObjAgentData['Godlike'] = (buf.readUInt8(pos++) === 1);
this.AgentData = newObjAgentData;
const newObjNameData: {
Name: string
Name: Buffer
} = {
Name: ''
Name: Buffer.allocUnsafe(0)
};
varLength = buf.readUInt8(pos++);
newObjNameData['Name'] = buf.toString('utf8', pos, pos + (varLength - 1));
newObjNameData['Name'] = buf.slice(pos, pos + (varLength - 1));
pos += varLength;
this.NameData = newObjNameData;
return pos - startPos;