Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion

This commit is contained in:
Casper Warden
2017-11-26 19:47:41 +00:00
parent 3f25aa0f1b
commit fc6d77a893
195 changed files with 2005 additions and 1881 deletions

View File

@@ -18,7 +18,7 @@ export class MultipleObjectUpdateMessage implements MessageBase
ObjectData: {
ObjectLocalID: number;
Type: number;
Data: string;
Data: Buffer;
}[];
getSize(): number
@@ -51,7 +51,7 @@ export class MultipleObjectUpdateMessage implements MessageBase
pos += 4;
buf.writeUInt8(this.ObjectData[i]['Type'], pos++);
buf.writeUInt8(this.ObjectData[i]['Data'].length, pos++);
buf.write(this.ObjectData[i]['Data'], pos);
this.ObjectData[i]['Data'].copy(buf, pos);
pos += this.ObjectData[i]['Data'].length;
}
return pos - startPos;
@@ -80,17 +80,17 @@ export class MultipleObjectUpdateMessage implements MessageBase
const newObjObjectData: {
ObjectLocalID: number,
Type: number,
Data: string
Data: Buffer
} = {
ObjectLocalID: 0,
Type: 0,
Data: ''
Data: Buffer.allocUnsafe(0)
};
newObjObjectData['ObjectLocalID'] = buf.readUInt32LE(pos);
pos += 4;
newObjObjectData['Type'] = buf.readUInt8(pos++);
varLength = buf.readUInt8(pos++);
newObjObjectData['Data'] = buf.toString('utf8', pos, pos + (varLength - 1));
newObjObjectData['Data'] = buf.slice(pos, pos + (varLength - 1));
pos += varLength;
this.ObjectData.push(newObjObjectData);
}