Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion

This commit is contained in:
Casper Warden
2017-11-26 19:47:41 +00:00
parent 3f25aa0f1b
commit fc6d77a893
195 changed files with 2005 additions and 1881 deletions

View File

@@ -17,7 +17,7 @@ export class ObjectNameMessage implements MessageBase
};
ObjectData: {
LocalID: number;
Name: string;
Name: Buffer;
}[];
getSize(): number
@@ -49,7 +49,7 @@ export class ObjectNameMessage implements MessageBase
buf.writeUInt32LE(this.ObjectData[i]['LocalID'], pos);
pos += 4;
buf.writeUInt8(this.ObjectData[i]['Name'].length, pos++);
buf.write(this.ObjectData[i]['Name'], pos);
this.ObjectData[i]['Name'].copy(buf, pos);
pos += this.ObjectData[i]['Name'].length;
}
return pos - startPos;
@@ -77,15 +77,15 @@ export class ObjectNameMessage implements MessageBase
{
const newObjObjectData: {
LocalID: number,
Name: string
Name: Buffer
} = {
LocalID: 0,
Name: ''
Name: Buffer.allocUnsafe(0)
};
newObjObjectData['LocalID'] = buf.readUInt32LE(pos);
pos += 4;
varLength = buf.readUInt8(pos++);
newObjObjectData['Name'] = buf.toString('utf8', pos, pos + (varLength - 1));
newObjObjectData['Name'] = buf.slice(pos, pos + (varLength - 1));
pos += varLength;
this.ObjectData.push(newObjObjectData);
}