Fix zerocoder, use buffers instead of strings for vardata, add util for null-terminated string<->buffer conversion
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@@ -19,9 +19,9 @@ export class UpdateParcelMessage implements MessageBase
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OwnerID: UUID;
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GroupOwned: boolean;
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Status: number;
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Name: string;
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Description: string;
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MusicURL: string;
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Name: Buffer;
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Description: Buffer;
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MusicURL: Buffer;
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RegionX: number;
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RegionY: number;
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ActualArea: number;
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@@ -56,13 +56,13 @@ export class UpdateParcelMessage implements MessageBase
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buf.writeUInt8((this.ParcelData['GroupOwned']) ? 1 : 0, pos++);
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buf.writeUInt8(this.ParcelData['Status'], pos++);
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buf.writeUInt8(this.ParcelData['Name'].length, pos++);
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buf.write(this.ParcelData['Name'], pos);
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this.ParcelData['Name'].copy(buf, pos);
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pos += this.ParcelData['Name'].length;
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buf.writeUInt8(this.ParcelData['Description'].length, pos++);
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buf.write(this.ParcelData['Description'], pos);
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this.ParcelData['Description'].copy(buf, pos);
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pos += this.ParcelData['Description'].length;
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buf.writeUInt8(this.ParcelData['MusicURL'].length, pos++);
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buf.write(this.ParcelData['MusicURL'], pos);
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this.ParcelData['MusicURL'].copy(buf, pos);
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pos += this.ParcelData['MusicURL'].length;
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buf.writeFloatLE(this.ParcelData['RegionX'], pos);
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pos += 4;
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@@ -98,9 +98,9 @@ export class UpdateParcelMessage implements MessageBase
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OwnerID: UUID,
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GroupOwned: boolean,
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Status: number,
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Name: string,
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Description: string,
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MusicURL: string,
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Name: Buffer,
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Description: Buffer,
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MusicURL: Buffer,
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RegionX: number,
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RegionY: number,
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ActualArea: number,
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@@ -120,9 +120,9 @@ export class UpdateParcelMessage implements MessageBase
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OwnerID: UUID.zero(),
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GroupOwned: false,
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Status: 0,
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Name: '',
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Description: '',
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MusicURL: '',
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Name: Buffer.allocUnsafe(0),
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Description: Buffer.allocUnsafe(0),
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MusicURL: Buffer.allocUnsafe(0),
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RegionX: 0,
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RegionY: 0,
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ActualArea: 0,
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@@ -146,13 +146,13 @@ export class UpdateParcelMessage implements MessageBase
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newObjParcelData['GroupOwned'] = (buf.readUInt8(pos++) === 1);
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newObjParcelData['Status'] = buf.readUInt8(pos++);
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varLength = buf.readUInt8(pos++);
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newObjParcelData['Name'] = buf.toString('utf8', pos, pos + (varLength - 1));
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newObjParcelData['Name'] = buf.slice(pos, pos + (varLength - 1));
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjParcelData['Description'] = buf.toString('utf8', pos, pos + (varLength - 1));
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newObjParcelData['Description'] = buf.slice(pos, pos + (varLength - 1));
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjParcelData['MusicURL'] = buf.toString('utf8', pos, pos + (varLength - 1));
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newObjParcelData['MusicURL'] = buf.slice(pos, pos + (varLength - 1));
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pos += varLength;
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newObjParcelData['RegionX'] = buf.readFloatLE(pos);
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pos += 4;
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