- Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
This commit is contained in:
41
dist/classes/ParticleSystem.d.ts
vendored
Normal file
41
dist/classes/ParticleSystem.d.ts
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
/// <reference types="node" />
|
||||
import { BlendFunc } from '../enums/BlendFunc';
|
||||
import { SourcePattern } from '../enums/SourcePattern';
|
||||
import { Vector3 } from './Vector3';
|
||||
import { UUID } from './UUID';
|
||||
import { ParticleDataFlags } from '../enums/ParticleDataFlags';
|
||||
import { Color4 } from './Color4';
|
||||
export declare class ParticleSystem {
|
||||
startGlow: number;
|
||||
endGlow: number;
|
||||
blendFuncSource: BlendFunc;
|
||||
blendFuncDest: BlendFunc;
|
||||
crc: number;
|
||||
pattern: SourcePattern;
|
||||
maxAge: number;
|
||||
startAge: number;
|
||||
innerAngle: number;
|
||||
outerAngle: number;
|
||||
burstRate: number;
|
||||
burstRadius: number;
|
||||
burstSpeedMin: number;
|
||||
burstSpeedMax: number;
|
||||
burstPartCount: number;
|
||||
angularVelocity: Vector3;
|
||||
acceleration: Vector3;
|
||||
texture: UUID;
|
||||
target: UUID;
|
||||
dataFlags: ParticleDataFlags;
|
||||
partMaxAge: number;
|
||||
startColor: Color4;
|
||||
endColor: Color4;
|
||||
startScaleX: number;
|
||||
startScaleY: number;
|
||||
endScaleX: number;
|
||||
endScaleY: number;
|
||||
flags: number;
|
||||
static unpackFixed(buf: Buffer, pos: number, signed: boolean, intBits: number, fracBits: number): number;
|
||||
constructor(buf: Buffer, pos: number);
|
||||
unpackSystem(buf: Buffer, pos: number): number;
|
||||
unpackLegacyData(buf: Buffer, pos: number): number;
|
||||
}
|
||||
Reference in New Issue
Block a user