- Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
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dist/enums/SourcePattern.js
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12
dist/enums/SourcePattern.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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var SourcePattern;
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(function (SourcePattern) {
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SourcePattern[SourcePattern["None"] = 0] = "None";
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SourcePattern[SourcePattern["Drop"] = 1] = "Drop";
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SourcePattern[SourcePattern["Explode"] = 2] = "Explode";
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SourcePattern[SourcePattern["Angle"] = 4] = "Angle";
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SourcePattern[SourcePattern["AngleCone"] = 8] = "AngleCone";
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SourcePattern[SourcePattern["AngleConeEmpty"] = 16] = "AngleConeEmpty";
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})(SourcePattern = exports.SourcePattern || (exports.SourcePattern = {}));
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//# sourceMappingURL=SourcePattern.js.map
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