- Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)

- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
This commit is contained in:
Casper Warden
2018-10-16 16:46:58 +01:00
parent 9eee7f9716
commit ff0a5fa58b
59 changed files with 2263 additions and 75 deletions

View File

@@ -1,7 +1,15 @@
import {ITreeBoundingBox} from './ITreeBoundingBox';
import {UUID} from '../UUID';
import {PCode} from '../../enums/PCode';
export interface IGameObject
{
ID: number;
FullID: UUID;
ParentID: number;
OwnerID: UUID;
IsAttachment: boolean;
PCode: PCode;
rtreeEntry?: ITreeBoundingBox;
hasNameValueEntry(key: string): boolean;
getNameValueEntry(key: string): string;