Commit Graph

22 Commits

Author SHA1 Message Date
hintswen
272adf9a4f Added command for Group/Avatar profiles
Add sample for getGroupProfile
2019-12-29 18:01:53 +00:00
Casper Warden
76b080757b - Mesh upload support
- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh)
- Query inventory folder by type
- onSelectedObject event
- fetchInventoryItem command
- Fix packing/unpacking of object shape
- Time sync with SimulatorViewerTimeMessage
- Changed several classes to a .from style rather than setting up in the constructor (exception friendly)
- Whole bunch of other improvements
- Object building
2018-11-15 03:22:07 +00:00
Casper Warden
4740b07e11 - Add LLWearable parsing
- Remove ExtraParams, TextureAnim, ParticleSystem binary data from GameObjects, instead encode on the fly when needed
- Add XML object decoding (WIP)
- Move FlexibleData, LightDate, LightImageData, MeshData, SculptData inside ExtraParams class
-
2018-11-05 11:45:04 +00:00
Casper Warden
da4cd459f1 - Add "GET" method to Caps
- New events: ObjectPhysicsDataEvent, ParcelPropertiesEvent, NewObjectEvent, ObjectUpdateEvent, ObjectKilledEvent
- Added getXML function to Color4, Vector2, Vector3, Vector4, GameObject, Region, Quaternion, UUID for opensim-compatible XML export
- Added TextureAnim and ParticleSystem decoding to the "full" ObjectStore
- Object store will automatically request missing "parent" prims
- "setPersist" - When persist is TRUE, the ObjectStore will not forget about "killed" prims - useful for region scanning
- Support for Flexible params, Light params, LightImage params, Mesh data, Sculpt maps
- Fixed object scale being incorrectly calculated
- Add terrain decoding (this was a ballache)
- Add parcel map decoding
- Add support for region windlight settings (region.environment)
- Add support for materials (normal / specular maps)
- Add getBuffer, getLong and bitwiseOr to UUID
- Added a circular-reference-safe JSONStringify to Utils
- Add XferFile capability to Circuit

PUBLIC API:

AssetCommands:
- Rework "downloadAsset" to detect failures
- NEW: downloadInventoryAsset() - uses TransferRequest for prim inventory items
- NEW: getMaterials() - resolves material UUIDs

RegionCommands:
- NEW: getTerrainTextures()
- NEW: exportSettings() - OpenSim XML export of region settings
- NEW: async getTerrain() - Get binary terrain heightmap, 256x256 float32
- resolveObjects() - now fetches task inventory contents too.
- resolveObjects() - fix calculation of land impact
- NEW: getObjectByLocalID(localID: number, timeout: number)
- NEW: getObjectByUUID(uuid: UUID, timeout: number)
- NEW: getParcels();
- NEW: pruneObjects - removes missing GameObjects from a list
- NEW: setPersist - prevent objectstore from forgetting about killed gameobjects
2018-10-31 11:28:24 +00:00
Casper Warden
4c6cbfc45b - When resolving objects, populate object costs (land impact)
- Add a function to find objects by name (regex or micromatch *glob style)
2018-10-20 14:32:33 +01:00
Casper Warden
ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00
Casper Warden
2a0c4dc3e8 [BREAKING CHANGES] - Add new commands module for the Friends list, add new events for friends online/offline, friend rights management, friend map lookup 2018-10-12 14:34:43 +01:00
Casper Warden
da9fe9710c Teleport and EventQueue reliability improvements. Start plumbing for stayPut() 2018-10-09 20:03:28 +01:00
Casper Warden
960f024ea4 More refactoring stuff
- Add a waitForEventQueue promise, to get rid of the 5 second fudge from testBot.js
- Async'ify testBot.js
- Complete plumbing for Hint's ScriptDialog support (see changes to ScriptDialogEvent.ts and Comms.ts
- Fix: The EventQueue was pausing for 5 seconds every 30 seconds
2018-10-07 17:06:54 +01:00
hintswen
377096a045 Revert "Revert "Tried to add a ScriptDialog event...""
This reverts commit 91117fea5c.
2018-10-08 00:56:33 +11:00
hintswen
91117fea5c Revert "Tried to add a ScriptDialog event..."
This reverts commit c7be7a380c.
2018-10-08 00:47:23 +11:00
hintswen
c7be7a380c Tried to add a ScriptDialog event...
It's currently not working, not sure what I missed.
2018-10-07 22:26:39 +11:00
Casper Warden
ad559567b3 This commit demonstrates how to add a new client command to node-metaverse.
It also shows how to add a new command category (ParcelCommands)

Everything under dist/ is auto-generated with "npm run build".
2018-10-06 17:18:46 +01:00
Casper Warden
cb2be348d7 The rest of the refactor 2018-10-06 17:16:51 +01:00
Casper Warden
81f4258c04 Account for active group members 2017-12-19 17:58:25 +00:00
Casper Warden
d278bc359b Add TeleportTo command and map region lookup by name 2017-12-16 06:42:41 +00:00
Casper Warden
52c0691b71 Get group member list, Get group roles, Send group invite 2017-12-15 21:28:45 +00:00
Casper Warden
60e300f052 Add ObjectStoreLite to reduce memory footprint if the full object data is not needed 2017-12-14 02:06:28 +00:00
Casper Warden
4e8feb181f Ping / circuit latency, break out commands, add typing function for IM, add thinkingTime and charactersPerSecond parameters to typing functions 2017-12-13 19:55:08 +00:00
Casper Warden
d0658438b9 Teleports, Asset upload / download, Restructure stuff, Fix varlength read bug, BVH parser, agent initial appearance and animation glitches, LLSD + Caps + Event queue 2017-11-30 04:11:59 +00:00
Casper Warden
d2ea9ce40b Message parser 2017-11-24 01:00:56 +00:00
Casper Warden
e529b3c993 Login working and prepare LoginResponse class and associated types 2017-11-21 15:09:26 +00:00