- Patch some miscellaneous OpenSim related glitches
- Add waitForRegionHandshake function
- Add a concurrent promise queue
- Fix xml writing of Vector3s
- Fix asset downloading on grids without HTTP assets
- Fix buildObject to properly orientate prims
- Wrangled with CreateSelected all day and it turned out to be an OpenSim bug
- LinkFrom function for faster linking
- Updated LLSD library to fix LLMesh decoding
- Option to resolve object properties when fetching from object store (names, descriptions etc). Can be more efficient - TODO: use FamilyProperties for child prims.
- Refactored objectstore to reduce code duplication