import { LLGestureStep } from './LLGestureStep'; import { LLGestureStepType } from '../enums/LLGestureStepType'; import type { UUID } from './UUID'; import { LLGestureAnimationFlags } from '../enums/LLGestureAnimationFlags'; export class LLGestureAnimationStep extends LLGestureStep { public stepType: LLGestureStepType = LLGestureStepType.Animation; public animationName: string; public assetID: UUID; public flags: LLGestureAnimationFlags = LLGestureAnimationFlags.None; }