/// import { UUID } from '../UUID'; import { Packet } from '../Packet'; export declare class ObjectFlagUpdatePacket implements Packet { name: string; flags: number; id: number; AgentData: { AgentID: UUID; SessionID: UUID; ObjectLocalID: number; UsePhysics: boolean; IsTemporary: boolean; IsPhantom: boolean; CastsShadows: boolean; }; ExtraPhysics: { PhysicsShapeType: number; Density: number; Friction: number; Restitution: number; GravityMultiplier: number; }[]; getSize(): number; writeToBuffer(buf: Buffer, pos: number): number; readFromBuffer(buf: Buffer, pos: number): number; }