// This file has been automatically generated by writePacketClasses.js import {UUID} from '../UUID'; import {Vector3} from '../Vector3'; import {MessageFlags} from '../../enums/MessageFlags'; import {Packet} from '../Packet'; export class ChatPassPacket implements Packet { name = 'ChatPass'; flags = MessageFlags.Trusted | MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = 4294901999; ChatData: { Channel: number; Position: Vector3; ID: UUID; OwnerID: UUID; Name: string; SourceType: number; Type: number; Radius: number; SimAccess: number; Message: string; }; getSize(): number { return (this.ChatData['Name'].length + 1 + this.ChatData['Message'].length + 2) + 55; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; buf.writeInt32LE(this.ChatData['Channel'], pos); pos += 4; this.ChatData['Position'].writeToBuffer(buf, pos, false); pos += 12; this.ChatData['ID'].writeToBuffer(buf, pos); pos += 16; this.ChatData['OwnerID'].writeToBuffer(buf, pos); pos += 16; buf.write(this.ChatData['Name'], pos); pos += this.ChatData['Name'].length; buf.writeUInt8(this.ChatData['SourceType'], pos++); buf.writeUInt8(this.ChatData['Type'], pos++); buf.writeFloatLE(this.ChatData['Radius'], pos); pos += 4; buf.writeUInt8(this.ChatData['SimAccess'], pos++); buf.write(this.ChatData['Message'], pos); pos += this.ChatData['Message'].length; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; const newObjChatData: { Channel: number, Position: Vector3, ID: UUID, OwnerID: UUID, Name: string, SourceType: number, Type: number, Radius: number, SimAccess: number, Message: string } = { Channel: 0, Position: Vector3.getZero(), ID: UUID.zero(), OwnerID: UUID.zero(), Name: '', SourceType: 0, Type: 0, Radius: 0, SimAccess: 0, Message: '' }; newObjChatData['Channel'] = buf.readInt32LE(pos); pos += 4; newObjChatData['Position'] = new Vector3(buf, pos, false); pos += 12; newObjChatData['ID'] = new UUID(buf, pos); pos += 16; newObjChatData['OwnerID'] = new UUID(buf, pos); pos += 16; newObjChatData['Name'] = buf.toString('utf8', pos, length); pos += length; newObjChatData['SourceType'] = buf.readUInt8(pos++); newObjChatData['Type'] = buf.readUInt8(pos++); newObjChatData['Radius'] = buf.readFloatLE(pos); pos += 4; newObjChatData['SimAccess'] = buf.readUInt8(pos++); newObjChatData['Message'] = buf.toString('utf8', pos, length); pos += length; this.ChatData = newObjChatData; return pos - startPos; } }