// This file has been automatically generated by writePacketClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {Packet} from '../Packet'; export class RebakeAvatarTexturesPacket implements Packet { name = 'RebakeAvatarTextures'; flags = MessageFlags.Trusted | MessageFlags.FrequencyLow; id = 4294901847; TextureData: { TextureID: UUID; }; getSize(): number { return 16; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.TextureData['TextureID'].writeToBuffer(buf, pos); pos += 16; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; const newObjTextureData: { TextureID: UUID } = { TextureID: UUID.zero() }; newObjTextureData['TextureID'] = new UUID(buf, pos); pos += 16; this.TextureData = newObjTextureData; return pos - startPos; } }