// This file has been automatically generated by writePacketClasses.js import {UUID} from '../UUID'; import {Vector3} from '../Vector3'; import {MessageFlags} from '../../enums/MessageFlags'; import {Packet} from '../Packet'; export class SimulatorReadyPacket implements Packet { name = 'SimulatorReady'; flags = MessageFlags.Trusted | MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = 4294901769; SimulatorBlock: { SimName: string; SimAccess: number; RegionFlags: number; RegionID: UUID; EstateID: number; ParentEstateID: number; }; TelehubBlock: { HasTelehub: boolean; TelehubPos: Vector3; }; getSize(): number { return (this.SimulatorBlock['SimName'].length + 1) + 42; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; buf.write(this.SimulatorBlock['SimName'], pos); pos += this.SimulatorBlock['SimName'].length; buf.writeUInt8(this.SimulatorBlock['SimAccess'], pos++); buf.writeUInt32LE(this.SimulatorBlock['RegionFlags'], pos); pos += 4; this.SimulatorBlock['RegionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt32LE(this.SimulatorBlock['EstateID'], pos); pos += 4; buf.writeUInt32LE(this.SimulatorBlock['ParentEstateID'], pos); pos += 4; buf.writeUInt8((this.TelehubBlock['HasTelehub']) ? 1 : 0, pos++); this.TelehubBlock['TelehubPos'].writeToBuffer(buf, pos, false); pos += 12; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; const newObjSimulatorBlock: { SimName: string, SimAccess: number, RegionFlags: number, RegionID: UUID, EstateID: number, ParentEstateID: number } = { SimName: '', SimAccess: 0, RegionFlags: 0, RegionID: UUID.zero(), EstateID: 0, ParentEstateID: 0 }; newObjSimulatorBlock['SimName'] = buf.toString('utf8', pos, length); pos += length; newObjSimulatorBlock['SimAccess'] = buf.readUInt8(pos++); newObjSimulatorBlock['RegionFlags'] = buf.readUInt32LE(pos); pos += 4; newObjSimulatorBlock['RegionID'] = new UUID(buf, pos); pos += 16; newObjSimulatorBlock['EstateID'] = buf.readUInt32LE(pos); pos += 4; newObjSimulatorBlock['ParentEstateID'] = buf.readUInt32LE(pos); pos += 4; this.SimulatorBlock = newObjSimulatorBlock; const newObjTelehubBlock: { HasTelehub: boolean, TelehubPos: Vector3 } = { HasTelehub: false, TelehubPos: Vector3.getZero() }; newObjTelehubBlock['HasTelehub'] = (buf.readUInt8(pos++) === 1); newObjTelehubBlock['TelehubPos'] = new Vector3(buf, pos, false); pos += 12; this.TelehubBlock = newObjTelehubBlock; return pos - startPos; } }