/// import { UUID } from '../UUID'; import { Packet } from '../Packet'; export declare class AvatarTextureUpdatePacket implements Packet { name: string; flags: number; id: number; AgentData: { AgentID: UUID; TexturesChanged: boolean; }; WearableData: { CacheID: UUID; TextureIndex: number; HostName: string; }[]; TextureData: { TextureID: UUID; }[]; getSize(): number; calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number; writeToBuffer(buf: Buffer, pos: number): number; readFromBuffer(buf: Buffer, pos: number): number; }