// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class AttachedSoundMessage implements MessageBase { name = 'AttachedSound'; messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyMedium; id = Message.AttachedSound; DataBlock: { SoundID: UUID; ObjectID: UUID; OwnerID: UUID; Gain: number; Flags: number; }; getSize(): number { return 53; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.DataBlock['SoundID'].writeToBuffer(buf, pos); pos += 16; this.DataBlock['ObjectID'].writeToBuffer(buf, pos); pos += 16; this.DataBlock['OwnerID'].writeToBuffer(buf, pos); pos += 16; buf.writeFloatLE(this.DataBlock['Gain'], pos); pos += 4; buf.writeUInt8(this.DataBlock['Flags'], pos++); return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjDataBlock: { SoundID: UUID, ObjectID: UUID, OwnerID: UUID, Gain: number, Flags: number } = { SoundID: UUID.zero(), ObjectID: UUID.zero(), OwnerID: UUID.zero(), Gain: 0, Flags: 0 }; newObjDataBlock['SoundID'] = new UUID(buf, pos); pos += 16; newObjDataBlock['ObjectID'] = new UUID(buf, pos); pos += 16; newObjDataBlock['OwnerID'] = new UUID(buf, pos); pos += 16; newObjDataBlock['Gain'] = buf.readFloatLE(pos); pos += 4; newObjDataBlock['Flags'] = buf.readUInt8(pos++); this.DataBlock = newObjDataBlock; return pos - startPos; } }