// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class AvatarInterestsUpdateMessage implements MessageBase { name = 'AvatarInterestsUpdate'; messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = Message.AvatarInterestsUpdate; AgentData: { AgentID: UUID; SessionID: UUID; }; PropertiesData: { WantToMask: number; WantToText: Buffer; SkillsMask: number; SkillsText: Buffer; LanguagesText: Buffer; }; getSize(): number { return (this.PropertiesData['WantToText'].length + 1 + this.PropertiesData['SkillsText'].length + 1 + this.PropertiesData['LanguagesText'].length + 1) + 40; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt32LE(this.PropertiesData['WantToMask'], pos); pos += 4; buf.writeUInt8(this.PropertiesData['WantToText'].length, pos++); this.PropertiesData['WantToText'].copy(buf, pos); pos += this.PropertiesData['WantToText'].length; buf.writeUInt32LE(this.PropertiesData['SkillsMask'], pos); pos += 4; buf.writeUInt8(this.PropertiesData['SkillsText'].length, pos++); this.PropertiesData['SkillsText'].copy(buf, pos); pos += this.PropertiesData['SkillsText'].length; buf.writeUInt8(this.PropertiesData['LanguagesText'].length, pos++); this.PropertiesData['LanguagesText'].copy(buf, pos); pos += this.PropertiesData['LanguagesText'].length; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjPropertiesData: { WantToMask: number, WantToText: Buffer, SkillsMask: number, SkillsText: Buffer, LanguagesText: Buffer } = { WantToMask: 0, WantToText: Buffer.allocUnsafe(0), SkillsMask: 0, SkillsText: Buffer.allocUnsafe(0), LanguagesText: Buffer.allocUnsafe(0) }; newObjPropertiesData['WantToMask'] = buf.readUInt32LE(pos); pos += 4; varLength = buf.readUInt8(pos++); newObjPropertiesData['WantToText'] = buf.slice(pos, pos + varLength); pos += varLength; newObjPropertiesData['SkillsMask'] = buf.readUInt32LE(pos); pos += 4; varLength = buf.readUInt8(pos++); newObjPropertiesData['SkillsText'] = buf.slice(pos, pos + varLength); pos += varLength; varLength = buf.readUInt8(pos++); newObjPropertiesData['LanguagesText'] = buf.slice(pos, pos + varLength); pos += varLength; this.PropertiesData = newObjPropertiesData; return pos - startPos; } }