// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class GrantGodlikePowersMessage implements MessageBase { name = 'GrantGodlikePowers'; messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow; id = Message.GrantGodlikePowers; AgentData: { AgentID: UUID; SessionID: UUID; }; GrantData: { GodLevel: number; Token: UUID; }; getSize(): number { return 49; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.GrantData['GodLevel'], pos++); this.GrantData['Token'].writeToBuffer(buf, pos); pos += 16; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjGrantData: { GodLevel: number, Token: UUID } = { GodLevel: 0, Token: UUID.zero() }; newObjGrantData['GodLevel'] = buf.readUInt8(pos++); newObjGrantData['Token'] = new UUID(buf, pos); pos += 16; this.GrantData = newObjGrantData; return pos - startPos; } }