// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class ParcelDivideMessage implements MessageBase { name = 'ParcelDivide'; messageFlags = MessageFlags.FrequencyLow; id = Message.ParcelDivide; AgentData: { AgentID: UUID; SessionID: UUID; }; ParcelData: { West: number; South: number; East: number; North: number; }; getSize(): number { return 48; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeFloatLE(this.ParcelData['West'], pos); pos += 4; buf.writeFloatLE(this.ParcelData['South'], pos); pos += 4; buf.writeFloatLE(this.ParcelData['East'], pos); pos += 4; buf.writeFloatLE(this.ParcelData['North'], pos); pos += 4; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjParcelData: { West: number, South: number, East: number, North: number } = { West: 0, South: 0, East: 0, North: 0 }; newObjParcelData['West'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['South'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['East'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['North'] = buf.readFloatLE(pos); pos += 4; this.ParcelData = newObjParcelData; return pos - startPos; } }