// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class StartLureMessage implements MessageBase { name = 'StartLure'; messageFlags = MessageFlags.FrequencyLow; id = Message.StartLure; AgentData: { AgentID: UUID; SessionID: UUID; }; Info: { LureType: number; Message: Buffer; }; TargetData: { TargetID: UUID; }[]; getSize(): number { return (this.Info['Message'].length + 1) + ((16) * this.TargetData.length) + 34; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.Info['LureType'], pos++); buf.writeUInt8(this.Info['Message'].length, pos++); this.Info['Message'].copy(buf, pos); pos += this.Info['Message'].length; const count = this.TargetData.length; buf.writeUInt8(this.TargetData.length, pos++); for (let i = 0; i < count; i++) { this.TargetData[i]['TargetID'].writeToBuffer(buf, pos); pos += 16; } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjInfo: { LureType: number, Message: Buffer } = { LureType: 0, Message: Buffer.allocUnsafe(0) }; newObjInfo['LureType'] = buf.readUInt8(pos++); varLength = buf.readUInt8(pos++); newObjInfo['Message'] = buf.slice(pos, pos + varLength); pos += varLength; this.Info = newObjInfo; const count = buf.readUInt8(pos++); this.TargetData = []; for (let i = 0; i < count; i++) { const newObjTargetData: { TargetID: UUID } = { TargetID: UUID.zero() }; newObjTargetData['TargetID'] = new UUID(buf, pos); pos += 16; this.TargetData.push(newObjTargetData); } return pos - startPos; } }