// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class SystemKickUserMessage implements MessageBase { name = 'SystemKickUser'; messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow; id = Message.SystemKickUser; AgentInfo: { AgentID: UUID; }[]; getSize(): number { return ((16) * this.AgentInfo.length) + 1; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; const count = this.AgentInfo.length; buf.writeUInt8(this.AgentInfo.length, pos++); for (let i = 0; i < count; i++) { this.AgentInfo[i]['AgentID'].writeToBuffer(buf, pos); pos += 16; } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const count = buf.readUInt8(pos++); this.AgentInfo = []; for (let i = 0; i < count; i++) { const newObjAgentInfo: { AgentID: UUID } = { AgentID: UUID.zero() }; newObjAgentInfo['AgentID'] = new UUID(buf, pos); pos += 16; this.AgentInfo.push(newObjAgentInfo); } return pos - startPos; } }