export enum AssetType { Unknown = -1, Texture = 0, Sound = 1, CallingCard = 2, Landmark = 3, Script = 4, Clothing = 5, Object = 6, Notecard = 7, Folder = 8, RootFolder = 9, LSLText = 10, LSLBytecode = 11, TextureTGA = 12, Bodypart = 13, TrashFolder = 14, SnapshotFolder = 15, LostAndFoundFolder = 16, SoundWAV = 17, ImageTGA = 18, ImageJPEG = 19, Animation = 20, Gesture = 21, Simstate = 22, FavoriteFolder = 23, Link = 24, LinkFolder = 25, EnsembleStart = 26, EnsembleEnd = 45, CurrentOutfitFolder = 46, OutfitFolder = 47, MyOutfitsFolder = 48, Mesh = 49, Inbox = 50, Outbox = 51, BasicRoot = 51 }