import { UUID } from './UUID'; import { Color4 } from './Color4'; export declare class TextureEntryFace { private BUMP_MASK; private FULLBRIGHT_MASK; private SHINY_MASK; private MEDIA_MASK; private TEX_MAP_MASK; textureID: UUID; rgba: Color4; repeatU: number; repeatV: number; offsetU: number; offsetV: number; rotation: number; materialb: number; mediab: number; glow: number; materialID: UUID; private hasAttribute; private defaultTexture; constructor(def: TextureEntryFace | null); }