/// import * as Long from 'long'; import { GlobalPosition } from '..'; export declare class Utils { static StringToBuffer(str: string): Buffer; static BufferToStringSimple(buf: Buffer, startPos?: number): string; static BufferToString(buf: Buffer, startPos?: number): { readLength: number; result: string; }; static RegionCoordinatesToHandle(regionX: number, regionY: number): GlobalPosition; static HTTPAssetTypeToInventoryType(HTTPAssetType: string): "" | "script" | "object" | "texture" | "sound" | "animation" | "gesture" | "landmark" | "callcard" | "wearable" | "notecard" | "category" | "mesh"; static ByteToFloat(byte: number, lower: number, upper: number): number; static UInt16ToFloat(val: number, lower: number, upper: number): number; static Base64EncodeString(str: string): string; static Base64DecodeString(str: string): string; static HexToLong(hex: string): Long; static ReadRotationFloat(buf: Buffer, pos: number): number; static ReadGlowFloat(buf: Buffer, pos: number): number; static ReadOffsetFloat(buf: Buffer, pos: number): number; }