import { ITreeBoundingBox } from './ITreeBoundingBox'; import { UUID } from '../UUID'; import { PCode } from '../../enums/PCode'; export interface IGameObject { ID: number; FullID: UUID; ParentID: number; OwnerID: UUID; IsAttachment: boolean; PCode: PCode; rtreeEntry?: ITreeBoundingBox; hasNameValueEntry(key: string): boolean; getNameValueEntry(key: string): string; }