// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class MapBlockReplyMessage implements MessageBase { name = 'MapBlockReply'; messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow; id = Message.MapBlockReply; AgentData: { AgentID: UUID; Flags: number; }; Data: { X: number; Y: number; Name: Buffer; Access: number; RegionFlags: number; WaterHeight: number; Agents: number; MapImageID: UUID; }[]; getSize(): number { return this.calculateVarVarSize(this.Data, 'Name', 1) + ((27) * this.Data.length) + 21; } calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number { let size = 0; block.forEach((bl: any) => { size += bl[paramName].length + extraPerVar; }); return size; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt32LE(this.AgentData['Flags'], pos); pos += 4; const count = this.Data.length; buf.writeUInt8(this.Data.length, pos++); for (let i = 0; i < count; i++) { buf.writeUInt16LE(this.Data[i]['X'], pos); pos += 2; buf.writeUInt16LE(this.Data[i]['Y'], pos); pos += 2; buf.writeUInt8(this.Data[i]['Name'].length, pos++); this.Data[i]['Name'].copy(buf, pos); pos += this.Data[i]['Name'].length; buf.writeUInt8(this.Data[i]['Access'], pos++); buf.writeUInt32LE(this.Data[i]['RegionFlags'], pos); pos += 4; buf.writeUInt8(this.Data[i]['WaterHeight'], pos++); buf.writeUInt8(this.Data[i]['Agents'], pos++); this.Data[i]['MapImageID'].writeToBuffer(buf, pos); pos += 16; } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, Flags: number } = { AgentID: UUID.zero(), Flags: 0 }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['Flags'] = buf.readUInt32LE(pos); pos += 4; this.AgentData = newObjAgentData; const count = buf.readUInt8(pos++); this.Data = []; for (let i = 0; i < count; i++) { const newObjData: { X: number, Y: number, Name: Buffer, Access: number, RegionFlags: number, WaterHeight: number, Agents: number, MapImageID: UUID } = { X: 0, Y: 0, Name: Buffer.allocUnsafe(0), Access: 0, RegionFlags: 0, WaterHeight: 0, Agents: 0, MapImageID: UUID.zero() }; newObjData['X'] = buf.readUInt16LE(pos); pos += 2; newObjData['Y'] = buf.readUInt16LE(pos); pos += 2; varLength = buf.readUInt8(pos++); newObjData['Name'] = buf.slice(pos, pos + varLength); pos += varLength; newObjData['Access'] = buf.readUInt8(pos++); newObjData['RegionFlags'] = buf.readUInt32LE(pos); pos += 4; newObjData['WaterHeight'] = buf.readUInt8(pos++); newObjData['Agents'] = buf.readUInt8(pos++); newObjData['MapImageID'] = new UUID(buf, pos); pos += 16; this.Data.push(newObjData); } return pos - startPos; } }