// This file has been automatically generated by writeMessageClasses.js import { UUID } from '../UUID'; import { Vector3 } from '../Vector3'; import { MessageFlags } from '../../enums/MessageFlags'; import { MessageBase } from '../MessageBase'; import { Message } from '../../enums/Message'; export class AvatarAppearanceMessage implements MessageBase { name = 'AvatarAppearance'; messageFlags = MessageFlags.Trusted | MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = Message.AvatarAppearance; Sender: { ID: UUID; IsTrial: boolean; }; ObjectData: { TextureEntry: Buffer; }; VisualParam: { ParamValue: number; }[]; AppearanceData: { AppearanceVersion: number; CofVersion: number; Flags: number; }[]; AppearanceHover: { HoverHeight: Vector3; }[]; getSize(): number { return (this.ObjectData['TextureEntry'].length + 2) + ((1) * this.VisualParam.length) + ((9) * this.AppearanceData.length) + ((12) * this.AppearanceHover.length) + 20; } // @ts-ignore writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.Sender['ID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8((this.Sender['IsTrial']) ? 1 : 0, pos++); buf.writeUInt16LE(this.ObjectData['TextureEntry'].length, pos); pos += 2; this.ObjectData['TextureEntry'].copy(buf, pos); pos += this.ObjectData['TextureEntry'].length; let count = this.VisualParam.length; buf.writeUInt8(this.VisualParam.length, pos++); for (let i = 0; i < count; i++) { buf.writeUInt8(this.VisualParam[i]['ParamValue'], pos++); } count = this.AppearanceData.length; buf.writeUInt8(this.AppearanceData.length, pos++); for (let i = 0; i < count; i++) { buf.writeUInt8(this.AppearanceData[i]['AppearanceVersion'], pos++); buf.writeInt32LE(this.AppearanceData[i]['CofVersion'], pos); pos += 4; buf.writeUInt32LE(this.AppearanceData[i]['Flags'], pos); pos += 4; } count = this.AppearanceHover.length; buf.writeUInt8(this.AppearanceHover.length, pos++); for (let i = 0; i < count; i++) { this.AppearanceHover[i]['HoverHeight'].writeToBuffer(buf, pos, false); pos += 12; } return pos - startPos; } // @ts-ignore readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjSender: { ID: UUID, IsTrial: boolean } = { ID: UUID.zero(), IsTrial: false }; newObjSender['ID'] = new UUID(buf, pos); pos += 16; newObjSender['IsTrial'] = (buf.readUInt8(pos++) === 1); this.Sender = newObjSender; const newObjObjectData: { TextureEntry: Buffer } = { TextureEntry: Buffer.allocUnsafe(0) }; varLength = buf.readUInt16LE(pos); pos += 2; newObjObjectData['TextureEntry'] = buf.slice(pos, pos + varLength); pos += varLength; this.ObjectData = newObjObjectData; if (pos >= buf.length) { return pos - startPos; } let count = buf.readUInt8(pos++); this.VisualParam = []; for (let i = 0; i < count; i++) { const newObjVisualParam: { ParamValue: number } = { ParamValue: 0 }; newObjVisualParam['ParamValue'] = buf.readUInt8(pos++); this.VisualParam.push(newObjVisualParam); } if (pos >= buf.length) { return pos - startPos; } count = buf.readUInt8(pos++); this.AppearanceData = []; for (let i = 0; i < count; i++) { const newObjAppearanceData: { AppearanceVersion: number, CofVersion: number, Flags: number } = { AppearanceVersion: 0, CofVersion: 0, Flags: 0 }; newObjAppearanceData['AppearanceVersion'] = buf.readUInt8(pos++); newObjAppearanceData['CofVersion'] = buf.readInt32LE(pos); pos += 4; newObjAppearanceData['Flags'] = buf.readUInt32LE(pos); pos += 4; this.AppearanceData.push(newObjAppearanceData); } if (pos >= buf.length) { return pos - startPos; } count = buf.readUInt8(pos++); this.AppearanceHover = []; for (let i = 0; i < count; i++) { const newObjAppearanceHover: { HoverHeight: Vector3 } = { HoverHeight: Vector3.getZero() }; newObjAppearanceHover['HoverHeight'] = new Vector3(buf, pos, false); pos += 12; this.AppearanceHover.push(newObjAppearanceHover); } return pos - startPos; } }