// This file has been automatically generated by writeMessageClasses.js import { UUID } from '../UUID'; import { MessageFlags } from '../../enums/MessageFlags'; import { MessageBase } from '../MessageBase'; import { Message } from '../../enums/Message'; export class AgentCachedTextureMessage implements MessageBase { name = 'AgentCachedTexture'; messageFlags = MessageFlags.FrequencyLow; id = Message.AgentCachedTexture; AgentData: { AgentID: UUID; SessionID: UUID; SerialNum: number; }; WearableData: { ID: UUID; TextureIndex: number; }[]; getSize(): number { return ((17) * this.WearableData.length) + 37; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeInt32LE(this.AgentData['SerialNum'], pos); pos += 4; const count = this.WearableData.length; buf.writeUInt8(this.WearableData.length, pos++); for (let i = 0; i < count; i++) { this.WearableData[i]['ID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.WearableData[i]['TextureIndex'], pos++); } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID, SerialNum: number } = { AgentID: UUID.zero(), SessionID: UUID.zero(), SerialNum: 0 }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SerialNum'] = buf.readInt32LE(pos); pos += 4; this.AgentData = newObjAgentData; if (pos >= buf.length) { return pos - startPos; } const count = buf.readUInt8(pos++); this.WearableData = []; for (let i = 0; i < count; i++) { const newObjWearableData: { ID: UUID, TextureIndex: number } = { ID: UUID.zero(), TextureIndex: 0 }; newObjWearableData['ID'] = new UUID(buf, pos); pos += 16; newObjWearableData['TextureIndex'] = buf.readUInt8(pos++); this.WearableData.push(newObjWearableData); } return pos - startPos; } }